Full notes
Full Project Songbird update
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What changed
- Gameplay
- Balance
- Fixes
- Performance
Project Songbird changes
A new update for Project Songbird coming at ya!!!
Still working hard to get the game to the best possible state it can possibly be in! Much appreciation to anyone that's reached out with bugs, especially those who've worked alongside me to diagnose underlying problems! Getting those 1:1 interactions is beyond helpful.
The changes in version 1.1.0 are as follows...
Added combat difficulty setting! The changes are fairly simple between settings (adjustments the health, damage output, speed, and stealth systems of enemies), but this should help those who are wanting less struggle in the stealth and combat, as well as those who want a bit of an extra challenge.
Fixed Tombstone triggering record player on day 19
Fixed phasing through floor in Act III
Fixed enemy’s hitting player through walls Act III
Improved Console Performance
This is also the version that will likely go up as the first post-launch update for consoles! Excited that the publisher over in PS5 and Xbox land will be getting the game up to parity with the PC version!
Thank you all again, and looking forward to how the game evolves from here! :)
Conner
Source
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