Full notes
Full Project Solaris update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Events
- Performance
Project Solaris changes
Project Solaris Demo Ver.0.6 Update Details
Ver.0.6 brings a wide range of updates including combat system improvements, UI enhancements, and updated tutorials.
▼ Major Changes
Added skill enhancement system & new animations for Hom’s skills Steam post image
Buff and debuff effects greatly expanded (from 5 types to 38)
Initial Hom skills changed (from 3 types to 6)
Revised how Hom's skills are selected during each turn Steam post image
Revamped card graphics in the card selection screen
Skill list now shows color coding and level indicators
Equipment section in the development screen improved (added animated cursor)
Buff/debuff effect descriptions now appear on mouse hover in the help section
Added pop-up descriptions for battle and interaction rewards
Rebalanced the ratio of battle/interaction rewards
Reduced overall game data size and memory usage
Fully reworked tutorial content
📢 Please try out the updated demo and let us know your feedback!
Source
Changelog.gg summarizes and formats this update. How we read updates.
