In this update4
Full notes
Full Project RTD: Random Tower Defense VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Project RTD: Random Tower Defense VR changes
1. Difficulty name change
: Existing 'Easy' is changed to 'Normal' and 'Normal' is changed to 'Hard'. In 'Hard' mode, 'Unlimited wait time' and 'Slow' functions are disabled.
2. Slow function added
: Slow motion function is activated by selecting a tower during in-game or opening the menu. Now you can enjoy the battle more comfortably or devise a strategy. This feature only works on 'Normal' difficulty.
3. Tower status and attack speed fixes
: Some tower status and attack bugs to be applied to version 1.2.0 were fixed and applied a little earlier.
Fixed a bug that applied a lot of skill damage to Shi, Pulsar, and Karian.
Fixed a bug in which the attack speed of Endless, Netra, etc. was incorrectly applied.
4. Other
In the tutorial, the position of the explanation window and in-game round start button has been slightly changed.
Minor bugs were fixed.
Source
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