[Maintenance Notice for 17th Week of Early Access] Maintenance Time PDT – 18:00~20:00, Jun. 11, Thu CDT – 20:00~22:00, Jun. 11, Thu CET – 03:00~05:00, Jun. 12, Fri Ingame Balance and System Improvements a.
Full notes
Full Project RTD: Random Tower Defense PvP update
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What changed
0 fixes0 additions3 changes0 removals
Balance
Gameplay
changedIngame Balance and System Improvements a. Rose's skill is adjusted. - Skill : Rose Vine - Current : Inflicts 7000 (+700) Damage to the target with rapidly growing rose vines and decreases Movement Speed by 100%, Armor by 30, and Resistance by 20% for 1 sec. - Changed : Inflicts 7000 (+700) Damage to the target with rapidly growing rose vines and decreases Movement Speed by 100%, Armor by 25, and Resistance by 15% for 1 sec.
changedB. Regina's skill is adjusted. - Skill : Blast of Decay - Current : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 400 (+40) Damage per 0.5 sec) to the targets on hit for 3 sec. - Changed : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 410 (+41) Damage per 0.5 sec) to the targets on hit for 3 sec.
changedRank Game System Update a. Waiting time for matching decreased. b. The acquisition of score in Rank Game isn't affected to mmr, and it's decided by the rank in a game's result. c. Waiting time to be matched with AI increased.
Project RTD: Random Tower Defense PvP changes
changedIngame Balance and System Improvements a. Rose's skill is adjusted. - Skill : Rose Vine - Current : Inflicts 7000 (+700) Damage to the target with rapidly growing rose vines and decreases Movement Speed by 100%, Armor by 30, and Resistance by 20% for 1 sec. - Changed : Inflicts 7000 (+700) Damage to the target with rapidly growing rose vines and decreases Movement Speed by 100%, Armor by 25, and Resistance by 15% for 1 sec.
changedB. Regina's skill is adjusted. - Skill : Blast of Decay - Current : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 400 (+40) Damage per 0.5 sec) to the targets on hit for 3 sec. - Changed : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 410 (+41) Damage per 0.5 sec) to the targets on hit for 3 sec.
changedRank Game System Update a. Waiting time for matching decreased. b. The acquisition of score in Rank Game isn't affected to mmr, and it's decided by the rank in a game's result. c. Waiting time to be matched with AI increased.
[Maintenance Notice for 17th Week of Early Access]
Maintenance Time PDT – 18:00~20:00, Jun. 11, Thu CDT – 20:00~22:00, Jun. 11, Thu CET – 03:00~05:00, Jun. 12, Fri
AdjustedIngame Balance and System Improvements a. Rose's skill is adjusted. - SkillRose Vine - Current : Inflicts 7000 (+700) Damage to the target with rapidly growing rose vines and decreases Movement Speed by 100%, Armor by 30, and Resistance by 20% for 1 sec. - Changed : Inflicts 7000 (+700) Damage to the target with rapidly growing rose vines and decreases Movement Speed by 100%, Armor by 25, and Resistance by 15% for 1 sec.
B. Regina's skill is adjusted. - Skill : Blast of Decay - Current : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 400 (+40) Damage per 0.5 sec) to the targets on hit for 3 sec. - Changed : Emits a blast of decay to deal 1500 (+150) Damage in a row. Inflicts a Diseased debuff (inflict 410 (+41) Damage per 0.5 sec) to the targets on hit for 3 sec.
Rank Game System Update a. Waiting time for matching decreased. b. The acquisition of score in Rank Game isn't affected to mmr, and it's decided by the rank in a game's result. c. Waiting time to be matched with AI increased.