In this update1
Full notes
Full Project RTD: Random Tower Defense PvP update
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Repeated intro
Greetings, We will be having the update on 3/19 PDT. Please check the below for more details.
What changed
- Balance
- Performance
Project RTD: Random Tower Defense PvP changes
[Maintenance Duration]
3/19 (Thu) 18:00 ~ 21:00 PDT 3/20 (Fri) 09:00 ~ 12:00 CST (GMT + 8) 3/20 (Fri) 02:00 ~ 05:00 CET
Access to the game will not be available during the maintenance. The maintenance schedule may change at any time according to circumstances.
Changes of Tower Skills Lockdown and Demolition’s synergy effects are improved.
Lockdown X3 Current: Increases attack by 30% and skill damage by 50% Changed: Increases attack by 30% and skill damage by 60%
X6 Current: Increases attack by 70% and skill damage by 120% Changed: Increases attack by 70% and skill damage by 140%
Demolition X3 Current: Increases attack range by 20% Changed: Increases attack by 20% and attack range by 20%
X6 Current: Increases attack range by 40% Changed: Increases attack by 20% and attack range by 40%
Two-Out rule to avoid dropping tier in rank game If you lost in rank game and the losing point causes dropping tier, the losing point will be adjusted only for once so that your tier won’t go lower than your current tier. (One-Out) After One-Out, if you lost additional points, your tier will be dropped. (Two-Out) After One-Out, if you maintained the current tier next rank game by gaining points, your One-Out will be initialized.
In-game Optimization Optimized the server to minimize lag when having slow internet speed. After the maintenance, a bit of server delay may occur to the players having fast internet speed.
Relieved the requirement of the mission ‘Play a game in Round 2 or higher in the Tournament’ from clear 2 times to 1 time.
Fixed a bug that the points in ‘Till the Next Tier’ displays 1 point less than actual points.
Corrected the game tip in loading scene regarding Quantum’s acquisition of Gold.
Source
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