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Steam News11 June 202624d ago

The "Project: rEvolution" Public Playtest is Live!

The first public playtest for Project: rEvolution is officially live! Here’s some of what’s included in the playtest: Tutorial System We’ve added a full in-game tutorial to help ease players into combat, turret manageme

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Full Project: rEvolution update

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What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Events
addedTutorial System We’ve added a full in-game tutorial to help ease players into combat, turret management, progression systems, and the overall flow of a run.
addedConfidants/Weekly Loop System Meet Confidants, unique characters whose actions and events can significantly impact your run. Each week presents new choices and opportunities that can alter your strategy, pushing your build in unexpected directions.
changedUpgrade Draft System One of the core systems in Project: rEvolution is the upgrade draft mechanic. Throughout a run, players draft upgrades that can drastically alter how their build functions, allowing for a wide variety of playstyles and combinations.
addedEnemy Evolutions In Project: rEvolution, every upgrade comes with a cost. As players evolve their build through the draft system, the enemy types tied to those upgrades evolve as well, gaining new abilities and behaviors that can dramatically change how encounters play out. The stronger you become, the more dangerous your enemies can grow.

Project: rEvolution changes

addedTutorial System We’ve added a full in-game tutorial to help ease players into combat, turret management, progression systems, and the overall flow of a run.
addedConfidants/Weekly Loop System Meet Confidants, unique characters whose actions and events can significantly impact your run. Each week presents new choices and opportunities that can alter your strategy, pushing your build in unexpected directions.
changedUpgrade Draft System One of the core systems in Project: rEvolution is the upgrade draft mechanic. Throughout a run, players draft upgrades that can drastically alter how their build functions, allowing for a wide variety of playstyles and combinations.
addedEnemy Evolutions In Project: rEvolution, every upgrade comes with a cost. As players evolve their build through the draft system, the enemy types tied to those upgrades evolve as well, gaining new abilities and behaviors that can dramatically change how encounters play out. The stronger you become, the more dangerous your enemies can grow.

The first public playtest for Project: rEvolution is officially live! Here’s some of what’s included in the playtest:

  • Tutorial System

    • We’ve added a full in-game tutorial to help ease players into combat, turret management, progression systems, and the overall flow of a run.

  • Playable Turret Critters

    • Players can experiment with our critters - deployable companions that can be strategically placed throughout runs to create different builds, synergies, and combat setups.

  • Confidants/Weekly Loop System

    • Meet Confidants, unique characters whose actions and events can significantly impact your run. Each week presents new choices and opportunities that can alter your strategy, pushing your build in unexpected directions.

  • Upgrade Draft System

    • One of the core systems in Project: rEvolution is the upgrade draft mechanic. Throughout a run, players draft upgrades that can drastically alter how their build functions, allowing for a wide variety of playstyles and combinations.

  • Enemy Evolutions

    • In ProjectrEvolution, every upgrade comes with a cost. As players evolve their build through the draft system, the enemy types tied to those upgrades evolve as well, gaining new abilities and behaviors that can dramatically change how encounters play out. The stronger you become, the more dangerous your enemies can grow.

This is only the beginning of what we have planned for Project: rEvolution, but we’re incredibly excited to finally get the game into players’ hands and start gathering feedback from the community.

Thank you to everyone following development so far - we seriously can’t wait to see what kinds of builds, strategies, and chaos players create inside the playtest.

See you in the revolution. Feedback Form: https://docs.google.com/forms/d/e/1FAIpQLScds9nhy27H3bdIJee-0tmNVPCnxDxROUkjFG5AZ1YD0_r5KA/viewform?usp=header Discord: https://discord.gg/hRThrpDzHD

Source

Steam News / 11 June 2026

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