Full notes
Full Project ReMind update
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Repeated intro
Hey everyone!
What changed
- Compatibility
- Gameplay
The feedback we got while showing Project ReMind at recent conventions was absolutely amazing! We loved seeing you play, and it’s given us the fuel to take the next big step.
And that step involves YOU!
Before we release the public demo, we're hosting an exclusive Closed Beta to help us hunt for bugs, balance gameplay, and gather your crucial feedback. This is your chance to play the game early and help shape the final experience!
How to Join the Beta
Spots are limited, and the only way to get in is by signing up for our Beta Newsletter. We’ll be sending out keys and instructions directly to subscribers.
Don't miss out! Secure your spot by signing up at the link below:
SIGN UP FOR THE CLOSED BETA (This is our main developer newsletter, so you'll also be the first to know about major updates, release dates, and future tests!)
When the Beta will take place?
We don't have dates confirmed yet, but it is sooner than you would expect!
What Else Have We Been Working On?
The beta isn't the only thing cooking! The team has been hard at work polishing the game and building new content.
VFX Glow-Up! ✨ We've been putting a ton of love into upgrading some of our visual effects to make the world feel more impactful (unfortunatly gif cuts down a lot of resolution quality, but we hope you can still get the mood of the effect):
A Glimpse into the Unknown... 🗺️ We're also deep in production on brand-new areas for you to explore. We don't want to spoil too much, but here's a little sneak peek of a new environment the team is building (still very much Work in progress!):
That's all for now! Thank you for your incredible support. Let us know in the comments what you think of the new VFX, and don't forget to sign up for the beta!
Talk soon!
Source
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