Full notes
Full Project Possession update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Fixes
If your friends disagree with demonic possessions, you can populate the arenas with ghostly opponents, controlled by the magic of artificial intelligence!
Avoid letting the bots harvest all the available souls, difficulty selector will help with that, train and improve your skills.
This new update will improve drastically the performance, now you’ll have way more FPS with the same PC configuration. Yes! You heard right, now the game is completely playable with almost any PC configuration, Including the latest AMD FSR 2.2 technology integration to make the experience way better.
Remember the previous annoying bugs that stopped you to perform more kills? Well, many of them remain still there, but we have solved the most annoying ones!
We are getting closer and closer to being a decent game, have fun and thanks for playing.
Patch Notes
Game Features
Added AI controlled Ghosts that will fill any empty player slots at the start of a match.
Added an AI difficulty selector for the Ghosts to the main lobby
Tweaked the Sniper’s ranged attack
Added visual and audio feedback to the map selectors on the main lobby
Added Spanish localization
Added a settings menu to adjust the graphic quality of the game
Added a UI to announce the start of a match
Added a new in game cursor
Added sound feedback to the main menu
Game Fixes
Fixed game losing focus under various circumstances
Fixed visual and gameplay bugs when a Ghost was damaged or killed
Source
Changelog.gg summarizes and formats this update. How we read updates.
