HomeGamesUpdatesPricingMethodology
Steam News15 June 202618d ago

v1.0.2 is out!

In preparation for Steam Next Fest, we polished up the game and added some features!

In this update3

Full notes

Full Project Pixel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes20 additions5 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
addedIn preparation for Steam Next Fest, we polished up the game and added some features!
addedMost notably, you can now play local levels outside the editor (drag them into the game when outside the editor), and you can now play level packs !
addedAdditions:New unlockable character -> Eraser
addedAdditions:New trigger -> Gravity Swap
addedAdditions:New signal block -> Signal Gravity
addedAdditions:New signal block -> Signal Position

Project Pixel changes

addedIn preparation for Steam Next Fest, we polished up the game and added some features!
addedMost notably, you can now play local levels outside the editor (drag them into the game when outside the editor), and you can now play level packs !
addedNew unlockable character -> Eraser
addedNew trigger -> Gravity Swap
addedNew signal block -> Signal Gravity

In preparation for Steam Next Fest, we polished up the game and added some features!

Most notably, you can now play local levels outside the editor (drag them into the game when outside the editor), and you can now play level packs!

Changelog:

Additions:

  • New unlockable character -> Eraser

  • New trigger -> Gravity Swap

  • New signal block -> Signal Gravity

  • New signal block -> Signal Position

  • New mechanical object -> Mechanical Referencer

  • New tile -> Paper Floor

  • New level setting -> play style

  • Introductory cutscene added to 1-1

  • Added level packs

  • Added the manual

  • Added credits

  • An "Export" button has been added to the editor

  • Added a warning for clearing/overriding levels in the editor

  • It is now possible to play local levels without the editor (drag the file onto the game outside the editor)

  • It is now possible to control the player with Z and X, as well as swap these keys (v1.0.1)

Changes:

  • Cloud background has been changed

  • Space background has been changed

  • Level 1-4 has had a secret added

  • Level 1-5 has been given decoration

  • Added ambience to 1-6 cutscene

  • Added character talking SFX

  • Added more SFX to some entities

  • Added color indication to entity linking and referencing

  • Some songs have been moved between categories in level settings

  • Physics for crates have been changed

  • Updated manager sprites to their current designs

Bug fixes:

  • Post processing should no longer be broken on some devices (?)

  • Freezing signal blocks no longer makes them stop working forever after being unfrozen

  • Marker referencing now uses the correct placement amounts

  • Start position is fixed

  • Triggers will no longer only focus on the most recently linked Signal Detector

  • Fixed linking & referencing lines disappearing when object is out of view

hope that was all of it💔

Source

Steam News / 15 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.