Update history
Latest PROJECT MAZE updates
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- PROJECT MAZE
UPDATE 0.9.6.2
General changes Refactored all maps New enter and exit points Fixed English translation
Patch notes2 changesFixMaps - PROJECT MAZE
UPDATE 0.9.6.1
General changes Added NEWS-menu Added new achievement Bless RNG Fixed appearance of descriptions on small buttons in main menu Added local achievement system for offline or non-steam mode
Patch notes4 changesFixGameplay - PROJECT MAZE
UPDATE 0.9.6.0
Main changes The game has been moved to Unreal Engine 5.1 Other changes Updated main menu Added placeholders for future content
Patch notes3 changesGameplay - PROJECT MAZE
About Demo
The demo version has been temporarily disabled. HOWEVER After the next update of the main game it will return in an updated form. I terribly apologize for the inconvenience ːsquirtmehː
Announcement1 changeGameplay - PROJECT MAZE
Optimisation update №2
Default RHI now DirectX 11 Lumine lighting and Raytracing disabled I decided to turn it off until Unreal Engine 5.2 which have a lot of fixes for them
Announcement1 changeGameplay - PROJECT MAZE
Markers
Added markers system [Q-button by default] for all modes [Singleplayer, Multiplayer, Random and Gigant maze]
Announcement1 changeGameplay - PROJECT MAZE
Small UI update
Some changes in customization menu. Now looks more compact. Steam post image Steam post image Steam post image Steam post image Markers update on the way~
Patch notes - PROJECT MAZE
Spring sale!
Hey-hey! Spring sale is up! Don't miss your chance to buy the game with a 50% discount, because there will be a regional price correction after the sale (Recommended prices from Valve, but base price still $4.99).
Announcement1 changeBalance


