Full notes
Full Project Liminal 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Workshop
- Performance
Project Liminal 2 changes
Hi! This is AquaHeaven Studios and my friends from TXC! We're thrilled to announce that the game is fully ready for release on Steam — March 2, 2026.
The game has passed the "indus" check—no more delays in sight!The final price for your region will be: $2.51. Visit the Project Liminal 2 website to check out the backstory, play various interactives and mini-games, and dive deeper into the game's lore and world.
In the release version, you'll get:
9 unique locations to explore, each with gameplay that completely changes the rules.
Quick save/load system —save and load anytime without losing progress. Just like in HL2—WOW!
New weapons and items: Wrench, Hammer, Shotgun —you can shoot, throw, drink, break, smash, and more; plenty of ways to use them.
Ticket system: Open doors, collect collectibles, and advance through levels.
New enemy types: Monsters with full dismemberment mechanics.
TXC CLUB: Our official community—subscribe to support us!
Low-end PC optimization: Runs on NVIDIA GeForce 1050 Ti (2 GB) at ultra settings.
Source
Changelog.gg summarizes and formats this update. How we read updates.
