Full notes
Full Project Hovercraft update
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What changed
- Performance
Hi Guys, We have uploaded our first ever patch for Project Hovercraft and it is ready for your consumption. It is mainly focused on bot improvements, with many other small misc improvements not listed. Major changes include: - Bots should behave more intelligently on all maps now, not just Factory. -All Hovercraft classes are now enabled for bots. No more fighting wave upon wave of Assault hovercrafts. -Fixed crash when opening the pause menu when waiting for a game to start would result in a crash. -You now have the option to invert your mouse, X and Y axes both supported We welcome feedback so be sure to let us know here on the forums. See you in game :)
Source
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