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Steam News14 March 20251y ago

The BIG update

We’ve been away for a while, but for good reason! Our team has been working hard to push Project Hover toward a full release, and today, we’re excited to bring you our first major update!

Full notes

Full Project Hover update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions5 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
  • Server
  • Balance
added3 new hovers added
addedNew map: Favelas
changedUpdated part of the user interface
added15 new languages added – making the game more accessible worldwide!
changedFixes and Improvements:
addedNew physics model – for more realistic handling

We’ve been away for a while, but for good reason! Our team has been working hard to push Project Hover toward a full release, and today, we’re excited to bring you our first major update!

Changelog :sparkles: Content:

  • 3 new hovers added

  • New map: Favelas

  • Updated part of the user interface

  • 15 new languages added – making the game more accessible worldwide!

Fixes and Improvements:

  • New physics model – for more realistic handling

  • Enhanced network code – less lag, more excitement!

  • Rebalanced all hovers – update your strategies!

In Development:

  • 3 new hovers

  • 1 new track

  • Additional UI improvements

  • New mode: TakeHover – featuring unique online mode with hight stakes

Known Issues (fixes in progress):

  • Physics may behave incorrectly with high ping

  • Incorrect landing of hovers after high jumps

  • Tutorial is temporarily disabled – we’re working on improvements

  • Reputation system is temporarily disabled until the TakeHover mode is released

Thank you for playing Project Hover! :rocket: Leave your feedback – together we’ll make the game even better! #ProjectHover #Update #RacingGame

Source

Steam News / 14 March 2025

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