Hi everybody, We have a small update of Project Hospital ready for a quick round of beta testing before it gets released to the whole player base.
In this update2
Full notes
Full Project Hospital update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
7 fixes1 addition2 changes0 removals
Compatibility
Security
Fixes
Gameplay
Store
changedWe have a small update of Project Hospital ready for a quick round of beta testing before it gets released to the whole player base.
changedWhile the team has been busy working on Heroes of Science and Fiction as we're now very close to the full release of our second game, we keep fixing game-breaking bugs in Project Hospital that get still reported every now and then (and there was also the Unity security vulnerability that needed patching too - luckily, there have been no reports of it being exploited so far).
addedAs usually, we have put the new patch on a beta branch first, so, if you'd like to help us with the last round of testing especially to check different kinds of hardware and setups, you can switch to beta-patch-43-test under Betas in the game's Properties in your Steam library.
fixedFixes and changesApplied Unity's patch for the recently discovered security vulnerability to the Windows build
fixedFixes and changesFixed game load on Mac could get broken by the presence of hidden system "AppleDouble" files
fixedFixes and changesFixed a case of taken over patients going to a specialist examination stuck in a loop in the waiting room
Project Hospital changes
changedWe have a small update of Project Hospital ready for a quick round of beta testing before it gets released to the whole player base.
changedWhile the team has been busy working on Heroes of Science and Fiction as we're now very close to the full release of our second game, we keep fixing game-breaking bugs in Project Hospital that get still reported every now and then (and there was also the Unity security vulnerability that needed patching too - luckily, there have been no reports of it being exploited so far).
addedAs usually, we have put the new patch on a beta branch first, so, if you'd like to help us with the last round of testing especially to check different kinds of hardware and setups, you can switch to beta-patch-43-test under Betas in the game's Properties in your Steam library.
fixedApplied Unity's patch for the recently discovered security vulnerability to the Windows build
fixedFixed game load on Mac could get broken by the presence of hidden system "AppleDouble" files
Hi everybody,
We have a small update of Project Hospital ready for a quick round of beta testing before it gets released to the whole player base.
While the team has been busy working on Heroes of Science and Fiction as we're now very close to the full release of our second game, we keep fixing game-breaking bugs in Project Hospital that get still reported every now and then (and there was also the Unity security vulnerability that needed patching too - luckily, there have been no reports of it being exploited so far).
As usually, we have put the new patch on a beta branch first, so, if you'd like to help us with the last round of testing especially to check different kinds of hardware and setups, you can switch to beta-patch-43-test under Betas in the game's Properties in your Steam library.
The release notes are listed below as always:
Project Hospital 1.2.23726 - Patch 43
Fixes and changes
Applied Unity's patch for the recently discovered security vulnerability to the Windows build
Fixed game load on Mac could get broken by the presence of hidden system "AppleDouble" files
Fixed a case of taken over patients going to a specialist examination stuck in a loop in the waiting room
Allowed patients that need a Boston brace to be sent for their treatment from ICU to Orthopaedy
Minor text fixes
And if you'd like to have a quick look at HoSaF too, here's a link - it's now almost complete and available in Early Access.