Full notes
Full Project Haven update
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Repeated intro
Greetings Steel Dragons!
What changed
- Gameplay
- Balance
- UI and audio
- Events
- Maps
Project Haven changes
It’s been a while since we’ve given you a peek at development on Project Haven on Steam but if you’ve been following us on social media or our Discord then you may have already seen some of these exciting details. We’ve been hard at work making sure that this gritty dystopian story is as fun, immersive and nerve-wracking as it can be. Project Haven is our attempt to fill a niche that has gone unfilled for decades now - a story-rich, immersive squad tactics game with co-op, PvP and all the simulation-style details you’d expect of the classics.
If you’re dying to dive into the world for a closer look, there will be a playable demo available from June 16th to June 22nd during the Steam Game Festival Summer Edition. We are also honored to have discovered that our game Project Haven has been featured in the Strategy game section by Steam! Watch the Feature on Youtube: https://www.youtube.com/watch?v=egSAD6IbqtU
Everything you’ll see in this Alpha Demo is a work-in-progress but will contain the first three campaign missions as well as a taste of Project Haven’s 4 player online co-op.
In the meantime, here are just some of the updates we’ve been working on:
Updated Aiming System We’ve updated our aiming system so now you can spend extra action points to increase your merc’s accuracy incrementally up to a maximum determined by your character’s skills, weapon and mods. This allows you a more fine grained control over your aiming and action points, while also opening up opportunities for further customization of your characters!
Updated AI Behaviors We’ve also updated the AI, one of the most significant changes is if an idle enemy spots one of your characters from far away now they can go investigate, opening up a whole world of sneaky ambush tactics!
Destructible Cover Not all cover is the same. Some types will deflect bullets, some can be pierced and some just blow up when shot, so be careful when choosing which one you get behind.
Improved UI To improve readability of available options for the player we’ve added some new features to the interface, including adding an icon on nearby vault/mantle points, highlighting usable objects and visibility indicators between the enemies and the player mercenaries.
Cameras We recently revealed a new challenge that you and your Steel Dragons will be facing. In Project Haven cameras can pose as a roadblock for your path, but can also be an opportunity with the right skills.
With all these new and updated features Haven City is just waiting to be explored. The Project Haven campaign will feature handcrafted maps each telling a story about its residents and its history. Illuminated by flashes of firefights, you can expect to feel as though you’ve just stepped right into a warzone. Explore clogged streets, broken down slumburbs, dark alleyways and more.
We’re incredibly pleased with what we’ve accomplished with Project Haven so far and seeing the gaming community enjoy our game as much as we do is incredibly exciting. We’re also incredibly pleased to share you with the recent accolades Project Haven has received:
The Big Indie Pitch, PC Edition - First Place (2020)
By participating in this event we hoped we would receive some valuable feedback but coming away the winner of The Big Indie Pitch left us incredibly pleased.
Epic MegaGrants Recipient (2020)
Epic Games awarded us a
Source
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