In this update3
Full notes
Full Project Hardline update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Balance
Project Hardline changes
Bug Fixes
Fixed Incorrect colliders / hitboxes for walls on the Compound map. - Fixed Round Win Bug, where a team could win twice by defeating other team and capturing uplink at the same time. - Fixed Shooting range pickups: Knife being represented as a Glock - Fixed a bug that caused weapon attachments to not change weapon recoil correctly.
Quality of Life
Made world UI icons shrink when looked at so they do not obscure vision. - Increase sensitivity slider: This is to allow for overall higher sensitivities in game. - Added scroll wheel changing weapons - Highlight player in scoreboard
Balancing Changes
Nerfed M249 by adding more recoil. - Buffed X22 by decreasing recoil.
Source
Changelog.gg summarizes and formats this update. How we read updates.
