In this update3
Full notes
Full Project: Gorgon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- Maps
Project: Gorgon changes
This is a quick-fix update to today's 1.0 launch.
New Character Models
If you would like to revise your character's appearance: after logging in, use the command /iwannaredo in chat. The next time you log in you can change your appearance. This is a temporary command while people get situated. Use as often as needed. (But also note fixes to skin color below)
Fix skin and hair color discrepancies between character creator and in-game
NOTE: When you log in, your character will auto-update to the correct colors. Your first time viewing the choose-character screen will still show the old colors.
Fix invisible clothing/bodyparts
Fix certain clothing turning you into a white cube
Better resizing of the character creator for widescreen monitors (more improvements in this regard to come later)
Statehelm
Fix capping error with gifting a stack of extremely-high-favor items to Statehelm NPCs
Fix issues with the day/night pathing of soldiers at the barracks
Pinging the map in Statehelm now works correctly
Improve pathing for fickle fairy NPCs in Statehelm
Sir Brooker and Sir Hughes no longer give +1 favor for seeing you destroy a training dummy. (But they still think it's cool.)
Move ominous floating sewer entrance to a new temporary location that's not in the middle of the street
Other
Riston now sells the Invisible Helm cosmetic for 5 LEC (if you want your hat to be invisible)
For now, we've doubled the spawns of monsters and loot items on the newbie island
We've heard some of your suggestions (and bug reports!) and are working on more improvements to come soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
