Full notes
Full Project Boost update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Changes in the Game:
ENHANCEMENTS:
New Lafaya UI Notifications
New Layafa logic based on difficulty
New Difficulty Mode named as 'Baby Steps' for players who just want to enjoy the story
Story Viewer in Main Menu
Timer within Game - Registers Best Time per Level [Will integrate with Time Challenges and Leaderboard System in upcoming Patches]
FIXES:
Fixed the enemies lafaya kill points for Bomber, Shield Guards, Regular Guards and Kamikaze Guard.
Fixed the Low Health UI for screen resolutions other than 16:9 ratio.
Fixed the Abilities UI for screen resolutions other than 16:9 ratio.
Fixed assets disappearing in Lab Level, BioLab, Section 1.
Fixed boss office door animation
Added guns drops in boss lobby area
Added new difficulty descriptions
Added new leaderboard description panel
Review the Boss fight - Wave 3
Fixed the issue related to cutscenes subtitles whereby the texts were sometimes hidden behind the character's picture.
Thanks for the support and comments! Link to our discord group: https://discord.gg/PZepsNyV
Source
Changelog.gg summarizes and formats this update. How we read updates.
