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Steam News1 May 20188y ago

Patch 1.0.6 Released

Greetings Community! We are bringing to you a new patch today where we have focused on bug solving and, based on community feedback, more threat balancing.

Full notes

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Repeated intro

Greetings Community! We are bringing to you a new patch today where we have focused on bug solving and, based on community feedback, more threat balancing. We hope you enjoy it and, if you are interested in the details, please continue reading:

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedGreetings Community! We are bringing to you a new patch today where we have focused on bug solving and, based on community feedback, more threat balancing. We hope you enjoy it and, if you are interested in the details, please continue reading:

Bugs

  • Queued productions paused because not enough energy, were losing the ongoing production input mats after restarting the production. • Infra promotion was sometimes asking for the wrong profile to be promoted. • Quests offered by colonists demanding tidal towers was sometimes wrongly triggered. • Under some circumstances, ships were resetting their productions when reloading a game. • We have solved the issues reported by players for the quests: Entertainment, Seed Restorer.

Balancing

  • Solving Infiltration with your Police Drone task: “Track”, may not cause any casualty and, instead, the colonists will be sent back to work. • The time between Infra Promotion threat to spam has been extended. As always, thanks for reading, and we keep listening for feedback ;)

Source

Steam News / 1 May 2018

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