Full notes
Full Project AURA update
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Repeated intro
Hello community! We have released a new patch for Project AURA, please, read below for the change log:
What changed
- Gameplay
- Balance
- UI and audio
Project AURA changes
New technology: Cryptography
• Cryptography is a new technology available to program deciphering keys and unlock cipher systems and security boxes. These are some of the items involved in this new feature:
Key: This is a deciphering key, will require an Invention document to be crafted.
Useless Key: Sometimes things go wrong in the complex process of creating deciphering keys...
Security Box: Being empty or not, it is a mystery until you manage to unlock it with a key.
Ciphered Message: An intercepted message you may decipher.
New technology: Cooking
• Unlock the Kitchen module and learn its technology available to find new recipes and upgrade your food to the max quality. For more help, check the wiki .
Improve your productions
• We have added a new type of productions (or recipes) which can be improved from 1 to 3. The higher the level, the more chances to produce an item of a superior quality. This feature only applies to cooking recipes, but some of the new buildings incoming will also implement it. The steps are:
Learn Cooking technology in the Cosmos branch (requires a core-invention doc).
Go to Research Lab and you will see a new production available to learn seasoning recipes. *It will require: 1 Seasoning item + 1 Invention Doc
If you success in the research, the produced item is a Seasoning Recipe Upgrader which will go to your inventory. *In this process, there is also a chance to discover a new recipe based in seasoning.
Use the item (Ctrl+Right Click on it) to select a recipe to improve from the displayed list.
Steam Cloud
• We have enabled the Steam Cloud feature for Project Aura, this way your building templates and saved games will be safer and available across any computer.
Balance
• All difficulty levels have now same sale/buy ratio at the market. So an item which costs 100, will sale for 100. However it will keep being affected by offer/demand as usual. • Food hydration/nutrition/morale properties have been rebalanced. • Core invention doc ratio production has been increased from 20% to 25%.
Other Improvements and bugs solved
• New aesthetic touches to the interface to make it better looking. • New immersion details and animations to the colony. • Solved a major memory leak issue related to our audio libraries. • Other minor bugs resolved.
What is next:
In parallel, we keep working in our "macro-patch", which will include a lot of new features like the quest system, challenges for your colony, new buildings, in-game help and assistants, etc. It all, inside a more immersive environment where your social policies, Corps and other external factors start to be relevant, together with numerous surprises we won't unveil for now. As always, thanks for the interest in Project Aura ;) -- Pixel Quality Games www.projectaura.com Twitter: @ProjectAuraGame Facebook: ProjectAuraGame
Source
Changelog.gg summarizes and formats this update. How we read updates.
