What changed
0 fixes2 additions1 change0 removals
changedWhat is new panelFor each major update, a news panel will appear displaying information about the main features included and updated info about our roadmap. *While the panel will be shown once, you can recheck it again in-game at Options menu ->News.
addedResidential buildingsService-level morale factor has been removed, so their blueprints will just produce now fertilizer, keeping all buildings the basic morale gain (as if services would be 100%) but still allowing you to gain extra morale via comfort items. • Added visual effect to help identifying level of occupancy.
addedMiscelTexture Quality Before this update, textures were being displayed always in high res. Selecting between low and high (in setup menu) will work properly now. *Note you will need to restart game in order to changes take effect. • Morale calculations in the char sheet: Full info about how it is calculated the new morale in the char context help added. • Other minor fixes.
Project AURA changes
changedFor each major update, a news panel will appear displaying information about the main features included and updated info about our roadmap. *While the panel will be shown once, you can recheck it again in-game at Options menu ->News.
addedService-level morale factor has been removed, so their blueprints will just produce now fertilizer, keeping all buildings the basic morale gain (as if services would be 100%) but still allowing you to gain extra morale via comfort items. • Added visual effect to help identifying level of occupancy.
addedTexture Quality Before this update, textures were being displayed always in high res. Selecting between low and high (in setup menu) will work properly now. *Note you will need to restart game in order to changes take effect. • Morale calculations in the char sheet: Full info about how it is calculated the new morale in the char context help added. • Other minor fixes.
What is new panel
For each major update, a news panel will appear displaying information about the main features included and updated info about our roadmap. *While the panel will be shown once, you can recheck it again in-game at Options menu ->News.
Auto save feature
Check Autosave at the Setup menu and your game will be automatically saved each 5 days.
Residential buildings
• Service-level morale factor has been removed, so their blueprints will just produce now fertilizer, keeping all buildings the basic morale gain (as if services would be 100%) but still allowing you to gain extra morale via comfort items. • Added visual effect to help identifying level of occupancy.
Miscel
• Texture Quality Before this update, textures were being displayed always in high res. Selecting between low and high (in setup menu) will work properly now. *Note you will need to restart game in order to changes take effect. • Morale calculations in the char sheet: Full info about how it is calculated the new morale in the char context help added. • Other minor fixes.