In this update4
Full notes
Full Project Astra Dominium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Project Astra Dominium changes
Another week, another update!
This time it's a again a bit smaller and mostly focusing on bugfixes (especially empty portal waves) and some minor combat balancing changes.
Meanwhile we are working on some greater changes to the portal mode and if all goes well, we will release those with the update next week already.
Till then, here are the changes and fixes for this update:
Balancing
Enemies
Increased Gold and Platinum loot form Portal bosses. They also are now always guaranteed to drop at least 2 Orbs, 10 Platinum Ore and 10 Gold Ore.
Reduced the health of the Platinum Golem spawns in portal mode.
Towers
Some Towers performed better than others for their money, especially when boosted. Thus we've adjusted some Upgrade prices for the Railgun and Artillery.
Railgun Tower
Increased min. reload time from 3s to 4s.
Increased Tier 3 cost from 300 to 400.
Cryo Tower
Reduced slow effect increase of "Improved cryo composition II" from 2% to 1% per Level.
Artillery Tower
Increased Tier 2 cost from 300 to 350.
Increased Tier 3 cost from 400 to 500.
Misc/Bugfixes
Possible fix for empty Portal mode waves.
Fixed Drone Pod Senders always showing an Alert Icon.
Drone Pod Requester and Senders now show the max amount of assignable drones.
Fixed height of some icons e.g. in the tower target drop down.
Fixed wrong image for the Miner info screen.
Further german localization fixes.
As always hit us up on Discord or in the Steam discussions and let us know what you think or miss!
Snob Entertainment -
Source
Changelog.gg summarizes and formats this update. How we read updates.
