HomeGamesUpdatesPricingMethodology
Steam News5 November 20258mo ago

HUB DEMO UPDATE LIVE!!!

Steam post imageTHE HUB DEMO UPDATE (0.2.0) IS LIVE Hey again everyone, Jacob here!

In this update11

Full notes

Full Project: AMICA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes10 additions13 changes1 removal
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
changedThe Hub update is finally here, allowing you to easily fast-travel between previously visited areas to further explore and find collectables - specifically tons of dofs that will be permanently stored in your ship!This update introduces the HUB! It is currently relatively empty and not so interactable, but it's a first step towards that story AMICA. It's the place where you will be able to interact with your crewmates, store collectables, and perhaps upgrade and change power-ups in the future?
changedThe Hub update is finally here, allowing you to easily fast-travel between previously visited areas to further explore and find collectables - specifically tons of dofs that will be permanently stored in your ship!For now it functions as the main connecting hub between areas, and as storage for your collected dofs. We do have bigger plans for the HUB as previously mentioned, so if you have any feedback or wishes for what else could be added in the future, feel free to let us know!
addedSteam post imageWilliam takeover! (Jacob left, something about an emergency idk). Anyway, here's just one of the beautiful new decorations in the HUB, go see it for yourself! :)
addedSteam post imageThe world of AMICA has been updated with new and polished textures, decorations, improvements to game feel and more! Get prepped to explore these refurbished areas and discover a total of SIX new dofs that have been scattered across the game! (Is this a hub or a kennel??)
addedWORLDAdded The Hub ship! This is a new, recurring area where SID can sit back, relax, and inspect all of the dofs he has been rescuing from across the world. This area is fitted with all new decorations, music, lighting, textures and more. Go explore your new home!
addedWORLDSix new dofs have escaped into the world! Rescue them and bring them back to the hub, that's an order!

Project: AMICA changes

changedThis update introduces the HUB! It is currently relatively empty and not so interactable, but it's a first step towards that story AMICA. It's the place where you will be able to interact with your crewmates, store collectables, and perhaps upgrade and change power-ups in the future?
changedFor now it functions as the main connecting hub between areas, and as storage for your collected dofs. We do have bigger plans for the HUB as previously mentioned, so if you have any feedback or wishes for what else could be added in the future, feel free to let us know!
addedWilliam takeover! (Jacob left, something about an emergency idk). Anyway, here's just one of the beautiful new decorations in the HUB, go see it for yourself! :)
addedThe world of AMICA has been updated with new and polished textures, decorations, improvements to game feel and more! Get prepped to explore these refurbished areas and discover a total of SIX new dofs that have been scattered across the game! (Is this a hub or a kennel??)
addedAdded The Hub ship! This is a new, recurring area where SID can sit back, relax, and inspect all of the dofs he has been rescuing from across the world. This area is fitted with all new decorations, music, lighting, textures and more. Go explore your new home!

Steam post imageTHE HUB DEMO UPDATE (0.2.0) IS LIVE

Hey again everyone, Jacob here!

The Hub update is finally here, allowing you to easily fast-travel between previously visited areas to further explore and find collectables - specifically tons of dofs that will be permanently stored in your ship!

This update introduces the HUB! It is currently relatively empty and not so interactable, but it's a first step towards that story AMICA. It's the place where you will be able to interact with your crewmates, store collectables, and perhaps upgrade and change power-ups in the future?

For now it functions as the main connecting hub between areas, and as storage for your collected dofs. We do have bigger plans for the HUB as previously mentioned, so if you have any feedback or wishes for what else could be added in the future, feel free to let us know!

And yes, this game takes place in Sector 5, future Brazil bby <3

Steam post image

William takeover! (Jacob left, something about an emergency idk). Anyway, here's just one of the beautiful new decorations in the HUB, go see it for yourself! :)

The non-HUB world is better too!

Steam post image

The world of AMICA has been updated with new and polished textures, decorations, improvements to game feel and more! Get prepped to explore these refurbished areas and discover a total of SIX new dofs that have been scattered across the game! (Is this a hub or a kennel??)

Now look at my beautiful patch notes. ↓↓↓

Steam post image

Project: AMICA 0.2.0 - Patch notes by William

WORLD

  • Added The Hub ship! This is a new, recurring area where SID can sit back, relax, and inspect all of the dofs he has been rescuing from across the world. This area is fitted with all new decorations, music, lighting, textures and more. Go explore your new home!

  • Six new dofs have escaped into the world! Rescue them and bring them back to the hub, that's an order!

  • Added an indestructible metal crate. Maybe its presence indicates something of note?

  • Improved the Jungle and Mines with new decorations and textures.

  • Improved how level transition messages are handled.

WEAPONS

  • Improved animations for the Converter's secondary attack. This may cause the little nanobots to sometimes be interrupted by level geometry. Fix is pending.

  • Fixed a problem where a few pellets were missing from the Highwiper primary attack. Literal rookie mistake I am so sorry.

  • The Highwiper secondary projectile now scales its ammo consumption and projectile count based on its charge. Finally.

  • Added a shell ejection effect to the Highwiper. Similar changes are pending for more weapons.

  • Fixed a problem where the secondary railgun projectile would cause damage to its first target twice.

  • Added the previously introduced Ace flash to the Converter and the Railgun, and improved its visual flare.

  • Major improvements to how player view height is calculated in weapons, now applying to all projectiles, hitscan attacks, particles and other visual effects.

  • Removed all damage randomization.

EFFECTS & AUDIO

  • Added sound effects to drops (shoutout Arlen Grace <3).

  • Added and improved multiple additional sound effects.

  • Improved multiple visual effects including the entity damage flash (I figured out colour translations. Yay!)

  • Improved the player damage effect.

  • Added a respawn prompt on player death.

Alright Jacob just came back. Peace out!

There is definitely more content to come, but for now we'll be taking a short break from working on AMICA (just about two weeks we promise, we'll be back before the end of the year with more progress and maybe even a minor update). We're actually working on something really special that we think you might like :)

We also want to thank Filippa Santos Lindstål for her amazing work on many of the new 3D models, you rock <3

//Jacob

dofhouse loves you <3

Source

Steam News / 5 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.