Good news, everyone! It should have been here from day 1, but Valve was really concerned about the copyright of this Progress Bar, so we launched without it. But now IT IS BACK!
Full notes
Full Progress Bar Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition1 change0 removals
UI and audio
changedGood news, everyone! It should have been here from day 1, but Valve was really concerned about the copyright of this Progress Bar, so we launched without it. But now IT IS BACK! We proudly present the Rise to Ruins loading screen! Ray (the really awesome developer of Rise to Ruins) gave us the permission to use his logo and loading screen in our fun little game and we are proud to finally bring it to you ːghsmileː
addedAlso we updated the RUN.bar, so there is now a Progress Bar counter, that when we Update and add new Progress Bars the speedrun times stay competitive. Sadly your old record will be overwritten when there is a new Bar in town, but hey, there is now at least one new Progress bar to encounter ːghsmileː - happy progressing
Progress Bar Simulator changes
changedGood news, everyone! It should have been here from day 1, but Valve was really concerned about the copyright of this Progress Bar, so we launched without it. But now IT IS BACK! We proudly present the Rise to Ruins loading screen! Ray (the really awesome developer of Rise to Ruins) gave us the permission to use his logo and loading screen in our fun little game and we are proud to finally bring it to you ːghsmileː
addedAlso we updated the RUN.bar, so there is now a Progress Bar counter, that when we Update and add new Progress Bars the speedrun times stay competitive. Sadly your old record will be overwritten when there is a new Bar in town, but hey, there is now at least one new Progress bar to encounter ːghsmileː - happy progressing
Good news, everyone! It should have been here from day 1, but Valve was really concerned about the copyright of this Progress Bar, so we launched without it. But now IT IS BACK! We proudly present the Rise to Ruins loading screen! Ray (the really awesome developer of Rise to Ruins) gave us the permission to use his logo and loading screen in our fun little game and we are proud to finally bring it to you ːghsmileː
Also we updated the RUN.bar, so there is now a Progress Bar counter, that when we Update and add new Progress Bars the speedrun times stay competitive. Sadly your old record will be overwritten when there is a new Bar in town, but hey, there is now at least one new Progress bar to encounter ːghsmileː - happy progressing