Full notes
Full Prodeus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Events
- Fixes
Prodeus changes
Game Updates fixed: runes now spawn when triggered fixed: arc rifle fire no longer spam-able fixed: updated physics settings to keep players from moving through walls of movers update: beating a level without any achievements now contributes to campaign progress, progress on existing campaigns will just go up a bit added: web request wrapper that will retry on failed web requests.
Campaign Updates
Corruption
Removed small moving flame pole inside the first flame room
Removed red shields in first flame room.
Hexarchy
Added 4 small health potions after 1st wave
Set 2 ProLungers to stationary.
Replaced mega health kit on bottom floor with 1 small kit
Fixed button issue, where it would respawn after pressing.
Atonement
Adjusted checkpoint heights , slightly.
Grenade Challenge
fixed small hole in wall
Source
Changelog.gg summarizes and formats this update. How we read updates.
