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Steam News27 October 201510y ago

Update 0.794 Released - "Modding Begins!"

With this latest update the gameplay gets deeper and the game itself begins to open itself up to the modding community with the beginning of open texture access in addition to a nice list of general improvements and fix

Full notes

Full Pro Wrestling X update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedWith this latest update the gameplay gets deeper and the game itself begins to open itself up to the modding community with the beginning of open texture access in addition to a nice list of general improvements and fixes. The update itself went live about a week ago. Please forgive the lateness of these accompanying release notes and thank you for your support! Here is a list of improvements for this build: - improved rotation speed of wrestling ring in ring edit mode -added ability to switch from front to back grapple position -added release dragon suplex as strong back grapple -fixed grapple loop glitch found in twitch stream -added Ring Textures to StreamingAssests Folder for modding and editing -added crowd sfx on/off switch to pause menu -improved on-mat time when health is above 75% -improved blocking animation blending speed -improved blending speed from crouch to idle stance -opponent cannot be attacked while getting up from the mat or while in crouching stance -crouch attack and grapple recovery can now only be used when you or the opponent are recovering from a deffensive attack -crowd members, crowd signs, and most other game textures are all now available for editing and modding in the StreamingAssets folder As always, feel free to leave bug reports and feedback here in our Steam forums. In the meantime, we're working hard deepening the game mechanics again for our next update in which we hope to add top rope flying moves. Thanks again for your kind support!

Pro Wrestling X changes

fixedWith this latest update the gameplay gets deeper and the game itself begins to open itself up to the modding community with the beginning of open texture access in addition to a nice list of general improvements and fixes. The update itself went live about a week ago. Please forgive the lateness of these accompanying release notes and thank you for your support! Here is a list of improvements for this build: - improved rotation speed of wrestling ring in ring edit mode -added ability to switch from front to back grapple position -added release dragon suplex as strong back grapple -fixed grapple loop glitch found in twitch stream -added Ring Textures to StreamingAssests Folder for modding and editing -added crowd sfx on/off switch to pause menu -improved on-mat time when health is above 75% -improved blocking animation blending speed -improved blending speed from crouch to idle stance -opponent cannot be attacked while getting up from the mat or while in crouching stance -crouch attack and grapple recovery can now only be used when you or the opponent are recovering from a deffensive attack -crowd members, crowd signs, and most other game textures are all now available for editing and modding in the StreamingAssets folder As always, feel free to leave bug reports and feedback here in our Steam forums. In the meantime, we're working hard deepening the game mechanics again for our next update in which we hope to add top rope flying moves. Thanks again for your kind support!

With this latest update the gameplay gets deeper and the game itself begins to open itself up to the modding community with the beginning of open texture access in addition to a nice list of general improvements and fixes. The update itself went live about a week ago. Please forgive the lateness of these accompanying release notes and thank you for your support! Here is a list of improvements for this build: - improved rotation speed of wrestling ring in ring edit mode -added ability to switch from front to back grapple position -added release dragon suplex as strong back grapple -fixed grapple loop glitch found in twitch stream -added Ring Textures to StreamingAssests Folder for modding and editing -added crowd sfx on/off switch to pause menu -improved on-mat time when health is above 75% -improved blocking animation blending speed -improved blending speed from crouch to idle stance -opponent cannot be attacked while getting up from the mat or while in crouching stance -crouch attack and grapple recovery can now only be used when you or the opponent are recovering from a deffensive attack -crowd members, crowd signs, and most other game textures are all now available for editing and modding in the StreamingAssets folder As always, feel free to leave bug reports and feedback here in our Steam forums. In the meantime, we're working hard deepening the game mechanics again for our next update in which we hope to add top rope flying moves. Thanks again for your kind support!

Source

Steam News / 27 October 2015

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