Full notes
Full Pro Soccer Online update
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What changed
- Gameplay
- Balance
- Events
- Server
- Fixes
Pro Soccer Online changes
Changed ranked modes to quick match. Players can now choose to play quick matches at 3 different skill levels, beginner, intermediate and expert. You can also choose to play ranked or unranked. We hope this will help people control who they play with a bit better and provide a more balanced experience for players at all skill levels.
Custom lobbies now reward coins and XP when teams are full for the duration of the match and is at minimum the default match length.
Removed regional leaderboards. In smaller regions these were basically useless and people from other regions were abusing/farming other regions for leaderboard rewards so we decided to remove them. Now there are only global leaderboards. At the end of each ranked season players will receive 1000 coins for each leaderboard they are in the top 100 for globally.
Servers now scale down when not in use for all regions. Basically now when trying to make a custom lobby or play a quick match, if no other servers are active already it will prompt the player by saying "Servers are starting up, may take 1-3 minutes. Auto retrying..." and it will show a timer for it auto-retrying as well as a cancel auto retry button. This should only happen early in the day and in smaller regions.
Added vote kick feature in public lobbies. Requires 75% of a lobby to vote yes for a player to be kicked.
Added fix for penalty shootout exploit where players could do an emote just before respawning and it would re-enable their movement afterwards and allow them to kick the ball during a penalty that isn't there's.
Source
Changelog.gg summarizes and formats this update. How we read updates.
