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Steam News23 June 202610d ago

Update notes for v2.3.8

Added a beta version of Frame Generation (FSR3): On selected hardware, this option allows a significant increase in FPS, but can introduce some visual artifacts.

Full notes

Full Pro Show Jumping update

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What changed

1 fix2 additions1 change0 removals
  • Compatibility
  • Performance
  • Fixes
addedAdded a beta version of Frame Generation (FSR3): On selected hardware, this option allows a significant increase in FPS, but can introduce some visual artifacts. In the coming months, higher quality versions of this technology (DLSS4, FSR4) will become available, stay tuned.
addedNow you have the option to deactivate resolution upscaling altogether, falling back on a traditional temporal anti-aliasing (TAA) solution. In this mode you can select the resolution scale (30%-100%) directly. On hardware that did not support upscaling to start with, this new feature gives you an additional lever to optimize visual quality vs FPS.
changedNow you can only select among resolution upscaling technologies that are supported on your hardware.
fixedAddressed a game startup bug and added more detailed logging to help solve these problems more efficiently in the future.

Pro Show Jumping changes

addedAdded a beta version of Frame Generation (FSR3): On selected hardware, this option allows a significant increase in FPS, but can introduce some visual artifacts. In the coming months, higher quality versions of this technology (DLSS4, FSR4) will become available, stay tuned.
addedNow you have the option to deactivate resolution upscaling altogether, falling back on a traditional temporal anti-aliasing (TAA) solution. In this mode you can select the resolution scale (30%-100%) directly. On hardware that did not support upscaling to start with, this new feature gives you an additional lever to optimize visual quality vs FPS.
changedNow you can only select among resolution upscaling technologies that are supported on your hardware.
fixedAddressed a game startup bug and added more detailed logging to help solve these problems more efficiently in the future.
  • Added a beta version of Frame Generation (FSR3)On selected hardware, this option allows a significant increase in FPS, but can introduce some visual artifacts. In the coming months, higher quality versions of this technology (DLSS4, FSR4) will become available, stay tuned.
  • Now you have the option to deactivate resolution upscaling altogether, falling back on a traditional temporal anti-aliasing (TAA) solution. In this mode you can select the resolution scale (30%-100%) directly. On hardware that did not support upscaling to start with, this new feature gives you an additional lever to optimize visual quality vs FPS.

  • Now you can only select among resolution upscaling technologies that are supported on your hardware.

  • Addressed a game startup bug and added more detailed logging to help solve these problems more efficiently in the future.

Source

Steam News / 23 June 2026

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