Full notes
Full Private Military Manager: Tactical Auto Battler update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, Boss.
What changed
- UI and audio
- Balance
- Gameplay
Private Military Manager: Tactical Auto Battler changes
This is the development team of the .
Development Progress
We have fixed bugs such as some text going outside the UI configuration screen or being unable to press certain schedule buttons. This was done especially to provide reasonable level design for players new to the game.
Here are the main changes in this update.
- UIRemoved the issue of certain areas breaking.
UI: Expanded the clickable area for schedules.
- UIFixed the issue where the position change button was not working on the schedule detail screen.
- TerminologyCorrected some inaccurate terms, such as changing values related to mercenary stamina from condition to stamina.
- BalanceIncreased starting funds in free play from 2,000 to 4,000.
- RelationshipIncreased acquisition values by 50%.
Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
