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Steam News21 January 20251y ago

Patch Notes | Demo Build Update #06, Level Design + Bug Fixes

Hello, Boss. This is the development team of the . Development Progress We have fixed bugs such as some text going outside the UI configuration screen or being unable to press certain schedule

Full notes

Full Private Military Manager: Tactical Auto Battler update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Boss.

What changed

3 fixes0 additions3 changes1 removal
  • UI and audio
  • Balance
  • Gameplay
fixedDevelopment ProgressWe have fixed bugs such as some text going outside the UI configuration screen or being unable to press certain schedule buttons. This was done especially to provide reasonable level design for players new to the game.
removedDevelopment ProgressUI: Removed the issue of certain areas breaking.
changedDevelopment ProgressUI: Expanded the clickable area for schedules.
fixedDevelopment ProgressUI: Fixed the issue where the position change button was not working on the schedule detail screen.
fixedDevelopment ProgressTerminology: Corrected some inaccurate terms, such as changing values related to mercenary stamina from condition to stamina.
changedDevelopment ProgressBalance: Increased starting funds in free play from 2,000 to 4,000.
Increased starting funds in free play from 2,0004Increased starting funds in free play from 2, increased, buff

Private Military Manager: Tactical Auto Battler changes

fixedWe have fixed bugs such as some text going outside the UI configuration screen or being unable to press certain schedule buttons. This was done especially to provide reasonable level design for players new to the game.
removedUI: Removed the issue of certain areas breaking.
changedUI: Expanded the clickable area for schedules.
fixedUI: Fixed the issue where the position change button was not working on the schedule detail screen.
fixedTerminology: Corrected some inaccurate terms, such as changing values related to mercenary stamina from condition to stamina.

This is the development team of the .

Development Progress

We have fixed bugs such as some text going outside the UI configuration screen or being unable to press certain schedule buttons. This was done especially to provide reasonable level design for players new to the game.

Here are the main changes in this update.

  • UIRemoved the issue of certain areas breaking.
  • UI: Expanded the clickable area for schedules.

  • UIFixed the issue where the position change button was not working on the schedule detail screen.
  • TerminologyCorrected some inaccurate terms, such as changing values related to mercenary stamina from condition to stamina.
  • BalanceIncreased starting funds in free play from 2,000 to 4,000.
  • RelationshipIncreased acquisition values by 50%.

Thank you.

Source

Steam News / 21 January 2025

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