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Steam News9 July 20178y ago

Prisoner - Pre-release Build #46875

General Added short training at first game launch Added color correction to all levels Changed sign of player death Default jump mode changed to "Low jump" Changed some teleports positions Traps Steel Bear trap: timing

Full notes

Full Prisoner update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions14 changes0 removals
  • Gameplay
  • Fixes
addedGeneralAdded short training at first game launch
addedGeneralAdded color correction to all levels
changedGeneralChanged sign of player death
changedGeneralDefault jump mode changed to "Low jump"
changedGeneralChanged some teleports positions
changedTrapsBear trap: timing reduced from 0,33 to 0,125 sec
Bear trap: timing reduced from 0,330Bear trap: timing reduced from 0, decreased, nerfFan (1 blade): timing increased from 0,660Fan (1 blade): timing increased from 0, decreased, nerfSingle lightning: timing increased from 0,50Single lightning: timing increased from 0, decreased, nerfElectric pillars: timing increased from 0,50Electric pillars: timing increased from 0, decreased, nerf

Prisoner changes

addedAdded short training at first game launch
addedAdded color correction to all levels
changedChanged sign of player death
changedDefault jump mode changed to "Low jump"
changedChanged some teleports positions

General

  • Added short training at first game launch

  • Added color correction to all levels

  • Changed sign of player death

  • Default jump mode changed to "Low jump"

  • Changed some teleports positions

Traps

  • Steel

  • Bear traptiming reduced from 0,33 to 0,125 sec
  • Fan (1 blade)timing increased from 0,66 to 0,75 sec
  • Electro

  • Single lightningtiming increased from 0,5 to 0,66 sec
  • Electric pillarstiming increased from 0,5 to 0,66 sec
  • Wandering lightningtiming increased from 0,8 to 1,16 sec
  • Electric spheretiming increased from 0,8 to 1,16 sec
  • Lightning walltiming increased from 0,5 to 0,8
  • Tech

  • Energy crystaltiming increased from 0,58 to 0,66
  • Energy corestiming increased from 0,33 to 0,5
  • Transmittertiming increased from 0,5 to 0,66
  • Scannertiming increased from 1,5 to 2 sec

Bugs

  • Fixed rare bug with Steam API

Source

Steam News / 9 July 2017

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