Full notes
Full PRISON OF HUSKS update
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What changed
- Fixes
- Balance
- Gameplay
- UI and audio
- Performance
PRISON OF HUSKS changes
Hi everyone, Thank you for playing our demo! Also thank you for all your feedback both in bug reports and sharing your experience, it’s all been really insightful. Anyways, here's an update. It will be the only update for the demo for a while now. I couldn’t address every bug but I’ve addressed a lot and tweaked the balancing to be less gruelling. v0.31 Changes
Starting Stamina increased,
AP now completely protects HP until broken,
Broken Needle replaced with entirely new weapon,
Animations Adjusted for Certain Weapons,
Parry Timing on all weapons adjusted,
Balance adjustments for “Champion”,
Lifesteal amount increased across all weapons,
Adrenaline Attack Boost increased whilst Defence Debuff is slightly decreased,
Adjusted Stamina damage of enemies,
Bug Fixes
Camera overhauled,
Lock On Switching overhauled,
Fixed Main Menu Exit button,
Fixed missing text,
Fixed Missing Deathplanes,
Unexpected visitor removed,
Failsafe provided if you trade lives with Champion before receiving their Key,
Fixed Spawn Float bug,
Fixed ambience not correctly resetting upon reloading of level,
Fixed buttress crash animation replaying on respawn,
Lastly, if you haven’t already, you should join the discord! There’s 300 people in there now which is strange, but I try to peep in every now and then and share an update or whatever.
Thanks again! -Tammy
Source
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