In this update4
Full notes
Full Prison City update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- UI and audio
- Fixes
Prison City changes
Dive back into the sinister citywide detention zone with the latest update to Prison City!
As previously explained by lead developer Programancer, this update brings the following updates to the game:
Input switching is now done on any press of a desired input. Meaning- at any time, if you want keyboard, use the keyboard. If you want a controller, use the controller. No need to go into a menu to change it or reconnect. Before this change was implemented, people with bluetooth controllers that timeout/unstable connections had a reasonably annoying time keeping their controllers connected.
DCP Headquarters (DCP2) now has 2 variants- COMPACT and SPRAWLING. Sprawling is the original, drawn out version. Compact is a more condensed experience. On Easy and Modern, COMPACT is the default, but on Classic SPRAWLING is default. Holding UP when you're entering the 2nd DCP level (before the screen transitions), you will go to the COMPACT route. Holding DOWN will take you to the SPRAWLING route, regardless of difficulty. Custom difficulty has an option to choose which one is default. If you're replaying DCP2 from the level select, you can select which one you're entering. This is to address the issue of the penultimate level being very, very large and overwhelming. That was the original intention, however having the option between versions feels pretty good.
Sliding has been improved, allowing you to jump out of a slide at any time and attack while sliding. This provides more kinetic gameplay.
Hal can now use a new special attack that's activated with a directional button combo preceding the attack button. It lets you lob grenades back at enemies!
Cold Storage now has progress ladders in case you fall down the level. If you reach a certain point in the level, a ladder activates, and it will stay activated even if you die.
Fixed an issue where you can't ride a dolphin during the boss fight for the Freeway in Bomber Mode. You should be allowed to ride a dolphin in a free country during a boss fight.
The "Official Pirate Version" is accessible through launch commands and via included .bat in the install folder. This is a version of the game that was intended to be quietly released on torrent sites that progressively gets harder and harder to play and more and more unstable. If the .bat doesn't work, you can add the launch option of "-PirateMode" (without quotes) in Steam by right clicking Prison City in your library, going to Properties, and filling out the Launch Options textbox.
Lots of bug fixes were done; some introduced from updating my development environment to the most recent version, but some that may have existed originally- for example, I've fixed a bug where beating a level with a minigame as the final from the level select before the middle opens up and then exiting the minigame would play the intro codec and send you to the Train level.
A caution symbol has been added where pit missiles might spring up.
New minigame variants have been added to Bomber Mode.
And even more! You can read the full list of updates in the changelog in the game files!
Jump back in to Prison City to experience these new updates for yourself!
And with a limited-time sale at 20% OFF, there's never been a better time to infiltrate Prison City for the first time!
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Source
Changelog.gg summarizes and formats this update. How we read updates.
