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Steam News19 April 20242y ago

Prison Architect 2 | Parole Session: Delayed

Hello Architects, We have made the hard decision of delaying Prison Architect 2 from May 7th to September 3rd.

Full notes

Full Prison Architect 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Architects,

What changed

0 fixes1 addition7 changes0 removals
  • Performance
  • Gameplay
  • Store
changedWhile we currently have builds certified on all platforms and are ready to release, some issues regarding memory usage and minimum spec configurations experiencing more failures have emerged. Considering the legacy of Prison Architect, and you - our passionate community, we want to ship the best possible sequel to such a beloved game, without cutting corners to do so.
changedWith the release date getting closer, we carried out further testing on the final build using multiple configurations to verify its stability. These tests result in a MTBF (mean time between failure) report, the method used to get this result is playing the game until a failure arises. A failure can mean a variety of things, for example, a crash, freeze, or other play-halting issues. In this report, we noticed that on specific configurations the game was not hitting our MTBF target, with this being particularly true for minimum specs configurations.
addedOnce the issues were identified, we started working on improving Prison Architect 2’s memory usage to mitigate the situation. Overall, the work has been successful, and we have reached a satisfactory level of performance on lower specs. Unfortunately, with such a rework some new technical challenges emerged, as the number of crashes increased noticeably.
changedIn light of the memory usage issue, and minimum spec configuration failures, we therefore made the decision to postpone the game. This extra development time will make sure we can:
changedRaise the MTBF to make sure the game is more stable. This includes focusing on resolving crashes, freezes, and other play-halting issues.
changedPut more time into further developing some of the existing features that we know can be improved. We’ll be telling you more about this in an upcoming stream on the 25th of April at 16:30 CEST / 10:30 EST.

Prison Architect 2 changes

changedWhile we currently have builds certified on all platforms and are ready to release, some issues regarding memory usage and minimum spec configurations experiencing more failures have emerged. Considering the legacy of Prison Architect, and you - our passionate community, we want to ship the best possible sequel to such a beloved game, without cutting corners to do so.
changedWith the release date getting closer, we carried out further testing on the final build using multiple configurations to verify its stability. These tests result in a MTBF (mean time between failure) report, the method used to get this result is playing the game until a failure arises. A failure can mean a variety of things, for example, a crash, freeze, or other play-halting issues. In this report, we noticed that on specific configurations the game was not hitting our MTBF target, with this being particularly true for minimum specs configurations.
addedOnce the issues were identified, we started working on improving Prison Architect 2’s memory usage to mitigate the situation. Overall, the work has been successful, and we have reached a satisfactory level of performance on lower specs. Unfortunately, with such a rework some new technical challenges emerged, as the number of crashes increased noticeably.
changedIn light of the memory usage issue, and minimum spec configuration failures, we therefore made the decision to postpone the game. This extra development time will make sure we can:
changedRaise the MTBF to make sure the game is more stable. This includes focusing on resolving crashes, freezes, and other play-halting issues.

We have made the hard decision of delaying Prison Architect 2 from May 7th to September 3rd.

While we currently have builds certified on all platforms and are ready to release, some issues regarding memory usage and minimum spec configurations experiencing more failures have emerged. Considering the legacy of Prison Architect, and you - our passionate community, we want to ship the best possible sequel to such a beloved game, without cutting corners to do so.

With the release date getting closer, we carried out further testing on the final build using multiple configurations to verify its stability. These tests result in a MTBF (mean time between failure) report, the method used to get this result is playing the game until a failure arises. A failure can mean a variety of things, for example, a crash, freeze, or other play-halting issues. In this report, we noticed that on specific configurations the game was not hitting our MTBF target, with this being particularly true for minimum specs configurations.

Once the issues were identified, we started working on improving Prison Architect 2’s memory usage to mitigate the situation. Overall, the work has been successful, and we have reached a satisfactory level of performance on lower specs. Unfortunately, with such a rework some new technical challenges emerged, as the number of crashes increased noticeably.

In light of the memory usage issue, and minimum spec configuration failures, we therefore made the decision to postpone the game. This extra development time will make sure we can:

  • Raise the MTBF to make sure the game is more stable.

    • This includes focusing on resolving crashes, freezes, and other play-halting issues.

  • Share more of the development with you, our players, through streams and additional developer diaries.

  • Put more time into further developing some of the existing features that we know can be improved.

    • We’ll be telling you more about this in an upcoming stream on the 25th of April at 16:30 CEST / 10:30 EST.

Additionally, console players will receive an automated refund - as per platform policy. Pre-orders will still be available, but you will need to purchase the game again to secure the pre-order bonus. Steam players who wish to refund their game can use the refund option via Customer support.

We know this is a long wait but we’ll be with you all the way to release and we know this will give you a better game experience in the end.

The Prison Architect 2 team ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ✅Join our communities • Website Forum YouTube TikTok X (Formerly Twitter) Facebook Reddit (Fanrun) • Discord (Fanrun) https://store.steampowered.com/app/1257610/

Source

Steam News / 19 April 2024

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