Full notes
Full Primordials: Battle of Gods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
Primordials: Battle of Gods changes
WELCOME TO THE PRIMORDIALS: BATTLE OF GODS
Welcome to the everlasting war for divine dominance. Gods have taken form and began their war for omnipotence. Choose one of the Primordial forms chosen by the Gods and lead your devoted armies to victory. Each battle cry is a prayer to you, and each fallen enemy is a sacrifice in your honor.
PRIMORDIALS
BATTLE OF GODS is a tug-of-war 1vs1 strategy game where players rule kingdoms and build armies to war for ever greater power. Compete in 1v1 duels against other Primordials and their armies, simultaneously balancing resource management while choosing upgrade paths for buildings, champions, and minions to gain key advantages on the battlefield.
Key features
* Battle for control of the realm without the tedium of dictation. It's macro over micro.
* Upgrade champions, minions, and towers to directly counter an opponent's army.
* Test your mettle in 1v1 duels. No teammates can steal glory or bring your great name to shame.
* Unleash devastating activatable abilities in support of valiant minions marching into a brutal war of attrition.
* Spend resources early, go for the killing blow, or build up an economy to overwhelm the long-game.
* Send your Champions to different lanes for a push or to bolster your defense.
* Rush for victory or play defensively and achieve Victory by Influence.
Source
Changelog.gg summarizes and formats this update. How we read updates.
