Full notes
Full Primordialis update
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What changed
- Maps
Primordialis changes
Steam integration is no longer disabled when ARB_imaging is not supported by your graphics driver. This precaution was previously in place since the Steam overlay would make invalid opengl calls, but after further testing I believe these do not actually cause issues. - Fixed bug where cells types were not given to you when creating a sandbox map with no creatures - Fixed stashing body parts with symmetry turned on - Adjusted tutorial enemy to prevent it from wandering before you exit the safe zone. - Added prompt to open map when you defeat the tutorial enemy - Added a guaranteed group of cells that spawns behind the tutorial gate - Added loading screens - Made creatures in-fight more in early biomes - Fixed death screen showing up when it's not supposed to - Fixed some softlocks in the 5th biome - Drag of cells in stasis has been increased (but still much less than normal drag) - Improved the behavior of inflating and muscle cells with the Smaller cells mutation
Source
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