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Full Prime World: Defenders 2 update
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What changed
- Events
- Gameplay
- Balance
Prime World: Defenders 2 changes
Story Quests
We are happy to present you with completely revamped quests. There will be a series of story quests with some cool rewards for their completion! By completing the quests, you can kill two birds with one stone: learn more about the world of Prime World: Defenders 2 and receive some valuable prizes, among which there are valuable resources, chests of up to mythical rarity, shadow shards, and much more! Learn more about the new story quests on our social networks.
Well, what kind of story is it if it does not have a prologue? New players can now enjoy an amazing storyline comic at the start of the game. Our experienced Defenders are also not left behind: the comic is already available on all our social networks!
What’s New with the Castle?
While the Castle has been standing still and proud, its development has not. Meet new bonus levels where you can battle and receive foil card shards and other valuable prizes as a reward!
And what about new Heroes? Well, here they come! The catalysts' discovery helped summon a squad of new fighters, who will gladly join your team and help you in your fight for the Castle. They will also be useful for your daily affairs in the Prime Zone. You can meet them at the Castle's Trading area.
Teleportation: Introducing the New Game Mechanic.
Here and there in a blink of an eye! Meet a completely new game mechanic designed to make the gameplay even more immersive!
Before going into details, we would like to note that in the next game updates we will expand the line of such cards! Now let's welcome the first cards with the new mechanics:
Crystal Teleport is a legendary tower that moves the Creeps a few tiles back. Just like the stun/fear, the teleport has a chance to be triggered, and the Creeps gradually gain immunity to this effect. Teleportation is a mythical spell that, at your command, will move the Creeps in the selected area to a farther distance.
Isn't it cool?
As usual, you will be able to get the new cards at one of the following events.
Rebalances
Burning Roots. The burning turned out to be not powerful enough, so we hastened to fix it. The tower now deals more damage and slows down the Creeps even more.
We also introduce a foil version of the Burning Roots. This tower deals double damage to the underground Creeps.
Flying Smasher. The card upgrades now increase the stun chance. Moreover, now you can insert runes to increase the stun chance, and the Heroes who have the same effect will strengthen the tower. Not enough? Anomalies and Speed runes now increase the stone fire rate.
Snowball has undergone treatment similar to the Smasher. Card upgrades increase the chance of slowing down. You can also insert runes to increase the chance of slowing down, and Heroes who have the same effect will strengthen the tower. Anomalies and Speed runes increase the snowball fire rate.
Tower of Order. Well, the name speaks for itself. Now, similar to the Purifier, it removes buffs (even immunities!) from the Creeps, but now it is an AREA effect! It no longer slows down the Creeps. The foil version of this card further increases the duration of the silence effect.
Meteor. We have listened to your requests! From now on, runes for the main parameter increase the stun duration (we have not forgotten about battle improvements
Source
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