Demo Update #2 - New Features, Bug Fixes, Remote Play, and More!
Hello, Dinovanians! The second update for the Primal Planet demo is live, and it’s packed with improvements, new features, and some much-needed bug fixes.
In this update5
Full notes
Full Primal Planet update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix4 additions1 change0 removals
Gameplay
Balance
UI and audio
Security
Store
addedHello, Dinovanians!The second update for the Primal Planet demo is live, and it’s packed with improvements, new features, and some much-needed bug fixes. Thank you for all your feedback, it’s been a great help in making the game better! Let’s dive into what’s new:
added🌟 Add-Ons🐠 A little more variety of small fish to bring life to the waters 🌳 Rare Spirit Trees that grant a Skill Point (there are 2 in the demo, can you find them both?) 🎵 New music tracks for certain intense parts
added🛠️ Improvements💾 Permanent save function - finally, your progress is here to stay 🌪️ Walljumping has been fine-tuned for a smoother experience 🏃 Roll-jump momentum now carries through the entire jump 📜 Polish and Spanish translations have been added, and Finnish translation has been improved (more languages on the way)
fixed🐛 Bug Fixes🧱 No more roll-jumping into walls and getting stuck ❌ Fixed the exploit allowing walljumping straight up due to "coyote time" 🤝 Co-op backgrounds now display properly at the edges when the camera zooms out ⚡ Prevented barriers from going into a flashing loop after being hit. I couldn’t fully reproduce this bug, but I believe I’ve addressed the root cause. Let me know if it still happens!
added🌐 Remote Play TogetherI’ve enabled Remote Play Together for the demo! Some of you asked about it, so I tested it with a friend, and it works great. You can even cast it to your phone and use Steam’s virtual controller! 😊
changed🌐 Remote Play Togetherhttps://store.steampowered.com/app/3260600/Primal_Planet_Demo/
Primal Planet changes
addedThe second update for the Primal Planet demo is live, and it’s packed with improvements, new features, and some much-needed bug fixes. Thank you for all your feedback, it’s been a great help in making the game better! Let’s dive into what’s new:
added🐠 A little more variety of small fish to bring life to the waters 🌳 Rare Spirit Trees that grant a Skill Point (there are 2 in the demo, can you find them both?) 🎵 New music tracks for certain intense parts
added💾 Permanent save function - finally, your progress is here to stay 🌪️ Walljumping has been fine-tuned for a smoother experience 🏃 Roll-jump momentum now carries through the entire jump 📜 Polish and Spanish translations have been added, and Finnish translation has been improved (more languages on the way)
fixed🧱 No more roll-jumping into walls and getting stuck ❌ Fixed the exploit allowing walljumping straight up due to "coyote time" 🤝 Co-op backgrounds now display properly at the edges when the camera zooms out ⚡ Prevented barriers from going into a flashing loop after being hit. I couldn’t fully reproduce this bug, but I believe I’ve addressed the root cause. Let me know if it still happens!
addedI’ve enabled Remote Play Together for the demo! Some of you asked about it, so I tested it with a friend, and it works great. You can even cast it to your phone and use Steam’s virtual controller! 😊
Hello, Dinovanians!
The second update for the Primal Planet demo is live, and it’s packed with improvements, new features, and some much-needed bug fixes. Thank you for all your feedback, it’s been a great help in making the game better! Let’s dive into what’s new:
🌟 Add-Ons
🐠 A little more variety of small fish to bring life to the waters 🌳 Rare Spirit Trees that grant a Skill Point (there are 2 in the demo, can you find them both?) 🎵 New music tracks for certain intense parts
🛠️ Improvements
💾 Permanent save function - finally, your progress is here to stay 🌪️ Walljumping has been fine-tuned for a smoother experience 🏃 Roll-jump momentum now carries through the entire jump 📜 Polish and Spanish translations have been added, and Finnish translation has been improved (more languages on the way)
🐛 Bug Fixes
🧱 No more roll-jumping into walls and getting stuck ❌ Fixed the exploit allowing walljumping straight up due to "coyote time" 🤝 Co-op backgrounds now display properly at the edges when the camera zooms out ⚡ Prevented barriers from going into a flashing loop after being hit. I couldn’t fully reproduce this bug, but I believe I’ve addressed the root cause. Let me know if it still happens!
🌐 Remote Play Together
I’ve enabled Remote Play Together for the demo! Some of you asked about it, so I tested it with a friend, and it works great. You can even cast it to your phone and use Steam’s virtual controller! 😊
As always, thank you for playing and for all your feedback, it makes a huge difference! If you run into any issues or have suggestions, feel free to share them. I can’t wait to hear what you think of this update!