Full notes
Full Pressure Overdrive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Pressure Overdrive changes
This time we added some useful stuff like different player colors :bloons: and a fun mini boss :smokebot: Here's the changelog for more information:
Added player colors to in-game UI for better distinction
Some minor bugfixes in the menu, specifically in the player join screen
Fixed annoyingly loud noise when skipping the complete screen at the end of each level
Increased gold output in first campaign level
- Endless ModeFixed some issues with blocking slot machine and slot machine UI
Endless Mode: In co-op mode, enemies won't drop double health anymore when one player has died
Added a tiny mini-boss at the end of level 3 in order to find out whether further mini-bosses would be desirable
Let us know what you think about the changes :bademeister::lovebot::laresistance:
Source
Changelog.gg summarizes and formats this update. How we read updates.
