Full notes
Full President Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello (future) Presidents, we just released an update.
What changed
- Gameplay
- Balance
- UI and audio
President Simulator changes
Following a lot of feedback from President Simulator's community, we decided to adapt the gameplay to match expectations to have more depths and consequences when signing laws. It's only the beginning, we're actively working on adding more depth to the game.
Patch Notes (v0.4.1)
Gameplay
Thematic tablet - time doesn't decrease thematic points anymore.
Thematic tablet - crisis is no longer triggered directly. It now depends on thematic point thresholds across 3 zones (green, orange, red).
Thematic tablet - orange/red zones are moving every day.
Law impact - chance to trigger a crisis is now evaluated when a law is signed.
Law impact - signing a law increases its thematic points and decreases other themes' points. Balance is key to avoid triggering crisis!
Tweaks & Improvements
Reworked the end-of-demo sequence to improve storytelling and climax.
Added a red stamp mission.
Red stamp now highlights when it is available to use.
Added a red stamp tutorial.
Player now spawns at the start of the game at the left door of the office.
Tutorial popup for law signing updated.
Tweaked advisor behaviour.
Reworked the law UI.
Reworked the thematic tablet UI.
Balancing
Rebalanced thematic point values and law interactions to match new gameplay.
Adjusted crisis trigger chance to match new gameplay.
Bug Fixes
Localisation issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
