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Steam News11 June 20262mo ago

Demo Patch Notes v.0.1.96 – New Camera Modes, Motion Sickness Option & Bug fixes

Hello again, Members of the Resistance! A week after releasing our first public demo, we’re very happy with the feedback we’ve received. Our demo has now 91% positive reviews on Steam!

In this update3

Full notes

Full Prelude Dark Pain update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello again, Members of the Resistance!

What changed

4 fixes2 additions5 changes1 removal
  • Balance
  • Store
  • Gameplay
  • UI and audio
  • Fixes
changedHello again, Members of the Resistance!
changedIf you’ve played the demo and enjoyed it, don’t forget to leave a positive review . It really helps us get discovered by more people in the store.
addedADDED:Three new camera modes: Automatic (the camera follows the player's actions). Semi-Automatic (the camera only follows certain player actions). Manual (the camera is completely free; zoom in/out is disabled, and the player can control it as desired, except when an enemy attacks or moves).
addedADDED:Screen Shake: Added an option to disable camera shake to reduce motion sickness.
changedADDED:Hit Chance: In the confrontation menu, the hit percentage is now displayed to clearly show the chance of landing an attack.
changedMODIFIED:Reduced the chance of evasion and missed attacks.

Prelude Dark Pain changes

changedHello again, Members of the Resistance!
changedIf you’ve played the demo and enjoyed it, don’t forget to leave a positive review . It really helps us get discovered by more people in the store.
addedThree new camera modes: Automatic (the camera follows the player's actions). Semi-Automatic (the camera only follows certain player actions). Manual (the camera is completely free; zoom in/out is disabled, and the player can control it as desired, except when an enemy attacks or moves).
addedScreen Shake: Added an option to disable camera shake to reduce motion sickness.
changedHit Chance: In the confrontation menu, the hit percentage is now displayed to clearly show the chance of landing an attack.

A week after releasing our first public demo, we’re very happy with the feedback we’ve received. Our demo has now 91% positive reviews on Steam!

If you’ve played the demo and enjoyed it, don’t forget to leave a positive review. It really helps us get discovered by more people in the store.

Despite the positive reception, we are always listening to your constructive feedback to improve Prelude Dark Pain. Here are some changes we think you’ll like!

ADDED:

  • Three new camera modes:

    • Automatic (the camera follows the player's actions).

    • Semi-Automatic (the camera only follows certain player actions).

    • Manual (the camera is completely free; zoom in/out is disabled, and the player can control it as desired, except when an enemy attacks or moves).

  • Screen ShakeAdded an option to disable camera shake to reduce motion sickness.
  • Hit Chance: In the confrontation menu, the hit percentage is now displayed to clearly show the chance of landing an attack.

  • Stat Explained: All stats are now explained in the confrontation menu.

MODIFIED:

  • Reduced the chance of evasion and missed attacks.

  • Balanced tutorial enemies.

  • The checkpoint for the third battle has been disabled to prevent bugs (it will be in the Early Access!).

FIXED:

  • Fixed several minor visual bugs.

  • Fixed several minor audio bugs.

  • Fixed several minor controller / keyboard and mouse bugs.

  • Fixed a bug with the initiative queue when viewing each character.

Thank you so much for all the love and support you’re giving Prelude Dark Pain. We're almost at 70,000 wishlists on Steam!

Source

Steam News / 11 June 2026

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