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Steam News28 April 20262mo ago

Game Update 0.127 - Network Rework

Greetings dinosaur hunters! This update focuses on rework of the multiplayer net code in the game.

In this update1

Full notes

Full Prehistoric Hunt update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings dinosaur hunters!

What changed

1 fix0 additions3 changes0 removals
  • Gameplay
  • Server
  • Fixes
changedThis update focuses on rework of the multiplayer net code in the game. Whether you now play with low or high ping with other players, the client players should now experience smooth gameplay too.
changedPrevious 0,125 update improved stability and network logic, so the game can handle more players with more stability. Combined with this update, the experience in multiplayer should now be a lot better than previously.
changedMultiplayer improvementsImproved server prioritization logic, so dinosaurs are synced more efficiently.
fixedMultiplayer improvementsFix for dead flying dinosaurs not being removed on clients that joined the game session later.

Prehistoric Hunt changes

changedThis update focuses on rework of the multiplayer net code in the game. Whether you now play with low or high ping with other players, the client players should now experience smooth gameplay too.
changedPrevious 0,125 update improved stability and network logic, so the game can handle more players with more stability. Combined with this update, the experience in multiplayer should now be a lot better than previously.
changedImproved server prioritization logic, so dinosaurs are synced more efficiently.
fixedFix for dead flying dinosaurs not being removed on clients that joined the game session later.

This update focuses on rework of the multiplayer net code in the game. Whether you now play with low or high ping with other players, the client players should now experience smooth gameplay too.

Old multiplayer system was trying to predict the future too much, which caused more glitches than any good.

Previous 0,125 update improved stability and network logic, so the game can handle more players with more stability. Combined with this update, the experience in multiplayer should now be a lot better than previously.

Multiplayer improvements

  • Rewritten dinosaur net code for smooth multiplayer experience. (No more rubber banding)

  • Improved server prioritization logic, so dinosaurs are synced more efficiently.

  • Fix for dead flying dinosaurs not being removed on clients that joined the game session later.

This update is part of our continued work on making multiplayer hunts feel better.

Thank you for reading and we look forward to your thoughts.

Source

Steam News / 28 April 2026

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