Full notes
Full Prehistoric Hunt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
- Server
- Fixes
Prehistoric Hunt changes
Greetings dinosaur hunters!
This hotfix focuses on improving controller usability, resolving multiplayer sound inconsistencies, enhancing backend stability and fixing a variety of gameplay and UI issues reported by the community.
Thank you for your continued feedback and support - it helps us improve the experience with every update.
Controller & UI
Fixed controller RB and LB not working correctly in shop vendor
Shop vendor tab buttons now scale with current selection (similar to inventory tabs)
Added “Hide weapon” option to equipment wheel on controller
D-pad down + B now triggers prone on controller
D-pad down no longer hides weapon on controller
Fixed controller not working in Skill menu
Skill menu is now fully usable with controller
Fixed highlight issues in Skill menu
Gameplay & Systems
Fixed contract texts not using translated dinosaur names
Fixed track info not using translated dinosaur names
Fixed dinosaur head bug in drinking animation
Adjusted minimum distances for trees and rocks
Improved performance of tracking system that could cause hitching
Multiplayer
Fixed duplicate footstep sounds for other players and corrected sound distance
General improvements to other player sounds in multiplayer
Fixed weather synchronization for other players
World
Fixed culling distance issues on some rocks and trees
Backend
Improvements to queueing backend messages and managing message rates
Trophy Claim Data change to fix rare claim issues
Thank you for reading and we look forward to hearing your thoughts.
Source
Changelog.gg summarizes and formats this update. How we read updates.
