Full notes
Full Prehistoric Hunt update
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What changed
- Maps
- Gameplay
Prehistoric Hunt changes
Steam post image Greetings dinosaur hunters! This hotfix focuses on custom map editor improvements, balancing adjustments, and various fixes to object handling and visuals. Thanks again for your continued feedback!
Dino Rarity Balancing
Dino rarity is now properly affected by selected difficulty:
On Easy: Rare variations are 10% less likely to spawn
On Hard: Rare variations are 10% more likely to spawn
Custom Map Editor Improvements
Control + Scroll can now be used to quickly switch selection while placing objects.
Three large bushes from Tenebris are now available in the map editor.
Updated many custom map trees to match the latest visuals from official maps.
Fixed beech trees in custom maps.
Invalid object color indicator now works more reliably when creating special locations.
Added support for custom sounds in custom maps.
Background ambience can now be customized with custom sounds.
Thank you for reading and we look forward to hearing your thoughts.
Source
Changelog.gg summarizes and formats this update. How we read updates.
