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Steam News5 December 20223y ago

More everything: meta-progression, customization, enemies, quality of life

Hi Predictors! We worked so hard last weeks, and now we can't wait while you try the last updates. Meta-progression and customization Now, you get a reward after every game - it could be a helm, armor, or weapon.

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What changed

0 fixes4 additions3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Performance
changedNow, you get a reward after every game - it could be a helm, armor, or weapon. All those items could be different rarities.
changedEach gives you different bonuses: helms improve your potions, weapons - attacks, armor - your empowering skills. If you like hunting for better loot - higher difficulties have higher chances for greater rewards.
addedNew enemies
addedAs we promised, now there are two new types of enemies (and six in total). Vampires and Ghosts are pretty strong opponents (and, one can say, very funny minions if you have necromancy ;) ). Vampires steal your health, Ghosts can clone themselves, and their attacks are improved when they have allies around.
changedBalance, DIfficulty, and enemy spawning reworked.
addedNew UI improvements

Predictors changes

changedNow, you get a reward after every game - it could be a helm, armor, or weapon. All those items could be different rarities.
changedEach gives you different bonuses: helms improve your potions, weapons - attacks, armor - your empowering skills. If you like hunting for better loot - higher difficulties have higher chances for greater rewards.
addedNew enemies
addedAs we promised, now there are two new types of enemies (and six in total). Vampires and Ghosts are pretty strong opponents (and, one can say, very funny minions if you have necromancy ;) ). Vampires steal your health, Ghosts can clone themselves, and their attacks are improved when they have allies around.
changedBalance, DIfficulty, and enemy spawning reworked.

Hi Predictors!

We worked so hard last weeks, and now we can't wait while you try the last updates.

Meta-progression and customization

  • Now, you get a reward after every game - it could be a helm, armor, or weapon. All those items could be different rarities.

  • Each gives you different bonuses: helms improve your potions, weapons - attacks, armor - your empowering skills. If you like hunting for better loot - higher difficulties have higher chances for greater rewards.

New enemies

  • As we promised, now there are two new types of enemies (and six in total). Vampires and Ghosts are pretty strong opponents (and, one can say, very funny minions if you have necromancy ;) ). Vampires steal your health, Ghosts can clone themselves, and their attacks are improved when they have allies around.

  • Yes, we know what you can think about them - as almost every enemy except Lich Lord, they can become your faithful minions. We love necromancy too! But we are watching closely - it should be fun and useful, but not just one useful skill. In fact, necromancy shouldn't be stronger than other skills.

Balance, DIfficulty, and enemy spawning reworked.

  • Now, enemies on higher difficulties started with levels higher than 1. They still are getting stronger faster the higher the difficulty is.

  • Now stronger enemies appear a bit later than common ones. You won't see vampires and ghosts for a while, but they will finally come - even in the tutorial.

  • Different enemies and skills tweaks.

New UI improvements

  • Hotkeys for active skills to more dynamic play - as we play this game A LOT, we love it!

  • Visual quality options - some people play on laptops and sometimes even report problems with the game launch. Now there are options to change the resolution and visual quality overall - we hope it helps many to enjoy the game.

P.S. We changed gameplay videos on the store page to reflex new mechanics - there are a few minutes of single and coop games.

Have a good game!

Source

Steam News / 5 December 2022

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