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Full Predestination update
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Repeated intro
Hey guys, Just posting to give everyone a quick update on the release schedule for the massive V1.0 update. The patch was finished in time for the Steam Christmas Sale, but the final release client is having unexpected video memory crashes on most of our test GPUs. These crashes are only happening on the release client and didn't show up in debugging, so we didn't know there was a problem until we went to deploy the update. We spent last night developing a fix and will now have to do a full test series to prove it works in release mode. Brain and Nerd is due to take a short break for Christmas, so we'll be back with V1.0 as soon as possible after the 25th. We're extremely pleased with how this update has come along, especially the new challenge map and the score screen. Fleet Combat has never been as smooth and bug-free as it is now, and the new graphics and sound effects are a significant improvement. We hope everyone has a great holiday, and enjoys the V1.0 patch when it releases next week (barring any more unexpected problems)! Cheers, -- Brendan, Lead Developer
What changed
- Performance
Source
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