In this update15
Full notes
Full Predecessor update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, Champions!
What changed
- Gameplay
- Maps
- Events
- Balance
- Store
Predecessor changes
V1.13: Throne of Thorns is here - literally! These patch notes are going live on the same day as the patch, so there’s no waiting around required. And it’s a big one! We’re very happy to introduce a slew of new content, including:
Adele, Queen of Thorns - coming to conquer the battlefield
Daybreak V4 - ready for your testing pleasure
Quests - complete daily, weekly, and monthly tasks to earn rewards
Hero Affinity - the cap is rising all the way to level 99
A new scoreboard
Cool new skins, including golden recolours of Undertow skins
Balance changes and bug fixes
New Hero: Adele
On the distant garden world of Velrune sits the discontented queen Adele, the current heir and ruler of the Kingdom Of Thorns. She is the descendant of a noble bloodline granted incredible strength and resilience through the consumption of sacred seeds found within the royal garden.
Over millennia, her family has ruled this Kingdom with an iron fist to maintain the status quo within its corner of the universe. Masters of weapon-smithing and a penchant for extravagant fashion the Kingdom Of Thorns has sat content behind its walls of power until recently with its newly appointed ruler Adele who has taken the throne under what many believe to be questionable circumstances.
Her new doctrine has seen the expansion of the Thorn empire into the stars as Adele seeks to expand her power by any means necessary.
Stats:
Health
670 (+108 per Level)
Health Regen
1.8 (+0.2 per Level)
Mana
320 (+40 per level)
Mana Regen
1.3 (+0.12 per level)
Attack Speed
140 (+1.4 per Level)
Physical Armor
38 (+4.6 per Level)
Magical Armor
30 (+1.4 per Level)
Physical Power
45 (+3 per Level)
Movement Speed
700 BAT: 1.15
Abilities:
Crown of Thorns [Passive]
Effect: Damaging Enemy Heroes applies Thorns to the enemy for 4s, additional applications refresh the duration. Allied Heroes that damage an Enemy afflicted with Thorns deal an additional 10% of their damage as Bonus True Damage.
Acacia [Basic Attack]
Type: Melee Effect: Melee basic attack dealing 45 (+30% Physical Power) Physical Damage and 6 (+1 per level)(+30% Physical Power) True Damage.
Royal Flourish [Primary]
CD: 12s Cost: 30/35/40/45/50 Effect: Adele swings her sword around her, gaining 40% Movement Speed for the duration, dealing 5/12/19/26/33 (+50/58/66/74/82% Total Physical Power) Physical Damage to Enemies twice and Mesmerizing all Enemies hit for 1s. Adele then slams her sword, dealing 70/90/110/130/150 (+9% Bonus Health) True Damage to all Enemies in front of her.
Iron Rose [Secondary]
CD: 16/15.25/15.5/14.75/14s Cost: 60 Effect: Adele equips her shield for 5s and summons a protective shield around her, this can be cast during other abilities. Adele’s hitbox is larger and she gains 20/22.5/25/27.5/30% (+4.5% Physical Armor)(+4.5% Magical Armor) Damage Reduction. On cast Adele attaches a Thorned Vine to all nearby enemies within a 800u radius, dealing 7/9/11/13/15(+1% Bonus Health) True Damage every 0.5s for the duration. The Vine snaps if the Target is 1000u away from Adele.
Imperial Lash [Alternate]
CD: 12/11/10/9/8s Cost: 40/45/50/55/60 Effect: Adele unfurls her sword 1300u in a straight line, dealing 45/80/115/150/185 (+50% Bonus Physical Power) True Damage to all Enemies it passes through. If Imperial Lash hits an Enemy Hero they are Rooted for 0.6s and Adele dashes to the hit Hero that is furthest away.
Queen’s Garden [Ultimate]
CD: 120/95/75s Cost: 100 Effect: Adele performs a small leap, slamming the ground and summoning a large Thornbush at her location for 8s. Vines attach to all Enemies within the central section dealing 80/120/160 (+10% Bonus Health) Physical Damage, interrupting abilities, Rooting all Enemies for 0.75s and pulling flying Enemies to the ground. Enemies inside the Thornbush are Slowed by 35% and take 4/7/10 True Damage for every 30u they move while within it.
Augments
Court of Roses [Augment] - Relevant Ability: Iron Rose [Secondary] - Type: Support - Effect: When casting Iron Rose, apply the barrier to nearby Allies(2000u) for 4.5s, granting them 15% Damage Reduction and attaching Thorned Vines to nearby Enemies dealing 50% of the damage.
Seeds of Dominion [Augment] - Relevant Ability: Imperial Lash [Alternate] - Type: Engage - Effect: Hitting an Enemy Hero with Imperial Lash reduces its Cooldown by 15% and spawns a Thornbush underneath the target for 4s. Enemies inside the Thornbush are Slowed by 10% for 1s and take 2/3.5/5/6.5/8 True Damage per 30u moved.
Tyrant of Thorns [Augment] - Relevant Ability: Crown of Thorns [Passive] / Royal Flourish [Primary] - Type: Offlane - Effect: Adele can now trigger the Bonus Damage from Crown of Thorns at 200% effectiveness. Royal Flourish’s cooldown is reduced to 9/8.5/8/7.5/7s, provides 15% more Movespeed, but no longer Mesmerizes Enemies.
Daybreak V4
Can you believe our baby is already on V4? It feels like only yesterday we introduced it to the world!
V4 is definitely one of the biggest overhauls we’ve made to Daybreak so far. Your feedback has been incredibly helpful in shaping the map, and we hope you’ll enjoy the changes!
One of the biggest updates is that the map has been made exactly 13.58% smaller. This should improve rotation times, reduce travel time, and improve the overall flow of the map.
The jungle has once again been reworked for a better layout and smoother flow, and the placement of jungle entrances has been adjusted to enable better ganks - or help you avoid them. The placement of some camps has also been adjusted to make jungle clears more straightforward.
Additionally, the number of jungle camps has been reduced. This is a natural change following the map size decrease and reflects our desire to ensure junglers stay engaged with what’s happening in the lanes and around objectives.
To better support lower-mobility Heroes on the map, we’ve either removed or adjusted jump-over surfaces so all Heroes can take advantage of them.
We’re also adjusting the teleporters. Their location has been shifted slightly to ensure they remain a respectable distance away from the pit, rather than acting as a direct ride straight there.
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Quests
Quests - our new system of daily, weekly, and monthly tasks - are coming to Predecessor in V1.13. This was one of the community’s most requested features, and we’re very excited to finally bring it to the game.
There will be several kinds of quests:
Daily tasks that reward XP
Weekly quests that reward Ion Cores
Monthly challenges that reward Quantum Cores
We hope quests will keep you coming back, giving you an exciting new way to earn more Cores and unlock cool rewards.
Zarus Plush
Our very first merch drop is here! We’ve partnered with Youtooz to create our very own Zarus plush, and you can pre-order it later today on the Youtooz website. Make sure to grab one if you want it - these are made to order, so once the pre-order window closes, they’re gone!
Uncapped Affinity
Hero Affinity is going all the way up to level 99! One of the most requested changes is finally here, and we’re thrilled to bring it to the game. Level 10 Affinity is no longer the limit, so jump into some matches with your main - or don’t - and watch that number climb.
Scoreboard
The coreboard is also getting a refresh - just take a look at that image!
We’re hoping this sleek new design will deliver a better post-match experience, making it easier to quickly review stats and find exactly what you’re looking for.
Post Match Battle Pass Screen
The new scoreboard isn’t the only new thing coming to your post-match screen!
We’re also adding a Battle Pass view, making it easier to see exactly how much XP you’ve earned toward your Battle Pass. You’ll be able to check whether you unlocked a reward after the match, and if not, see how far away you are from your next reward across any Battle Passes you own.
Refer-a-Friend Competition
If you’ve recently referred a friend who reached level 5 in the game, you’re in the running to win our grand prize - a Secretlab gaming chair! The competition is open for a few more days, so there’s still time to enter - or increase your number of entries.
You can find more details about the competition here.
Store News
Skins
Shaman Grux [Epic]
What’s worse than Grux? A Grux with a divine blessing.
Musa Kwang [Epic]
To fight the darkness, you need to understand it.
Imperial Adele [Rare]
Her highness has an immaculate style.
Bundles
Imperial Adele Bundle
Imperial Adele [Skin]
Marigold Imperial Adele [Skin Variant]
Iris Imperial Adele [Skin Variant]
Hemlock Imperial Adele [Skin Variant]
Poppy Imperial Adele [Skin Variant]
Lilac Imperial Adele [Skin Variant]
Bluebell Imperial Adele [Skin Variant]
Peace [Overhead Emote]
Flower Adele [Banner]
Flower Adele [Profile Icon]
Adele Premium Affinity
Adele [Hero]
Musa Kwang Bundle
Musa Kwang [Skin]
Topaz Musa Kwang [Skin Variant]
Sapphire Musa Kwang [Skin Variant]
Emerald Musa Kwang [Skin Variant]
Amethyst Musa Kwang [Skin Variant]
Ruby Musa Kwang [Skin Variant]
Pearl Musa Kwang [Skin Variant]
Edge [Overhead Emote]
Musa Kwang [Banner]
Musa Kwang Icon
Kwang [Hero]
Shaman Grux Bundle
Shaman Grux [Skin]
Quartz Shaman Grux [Skin Variant]
Emerald Shaman Grux [Skin Variant]
Onyx Shaman Grux [Skin Variant]
Shaman Grux [Banner]
Shaman Grux [Profile Icon]
Grux [Hero]
Adele Variant Bundle
Blue Queen of Thorns Adele [Skin Variant]
Green Queen of Thorns Adele [Skin Variant]
Red Queen of Thorns Adele [Skin Variant]
Yellow Queen of Thorns Adele [Skin Variant]
Blue Adele [Banner]
Blue Adele [Profile Icon]
Adele Premium Affinity
Adele [Hero]
Ink Undertow Gideon Bundle
Undertow Gideon [Skin]
Ink Undertow Gideon [Skin Variant]
Coral Undertow Gideon [Skin Variant]
Urchin Undertow Gideon [Skin Variant]
Foam Undertow Gideon [Skin Variant]
RIP [Spray]
Ink Undertow Gideon [Banner]
Ink Undertow Gideon [Profile Icon]
Gideon [Hero]
Ink Undertow Riktor Bundle
Undertow Riktor [Skin]
Ink Undertow Riktor [Skin Variant]
Kelp Undertow Riktor [Skin Variant]
Coral Undertow Riktor [Skin Variant]
Foam Undertow Riktor [Skin Variant]
Huh [Spray]
Ink Undertow Riktor [Banner]
Ink Undertow Riktor [Profile Icon]
Riktor [Hero]
Undertow Feng Mao Bundle
Undertow Feng Mao [Skin]
Ink Undertow Feng Mao [Skin Variant]
Coral Undertow Feng Mao [Skin Variant]
Foam Undertow Feng Mao [Skin Variant]
Sand Undertow Feng Mao [Skin Variant]
I’m ok [Spray]
Ink Undertow Feng Mao [Banner]
Ink Undertow Feng Mao [Profile Icon]
Feng Mao [Hero]
Quantum Core Changes
In this patch, we’re adding the new Gold Bones Undertow Opal skins for Gideon, Riktor, and Feng Mao, available exclusively through Quantum Cores. As part of this change, we’re updating Quantum Core drop rates to include these new Legendary Opal skins, bringing back Platinum drops, and improving Rare+ skin drop rates overall.
Currently on live Quantum Cores drop a Rare+ Skin every 5.2 Cores after the changes in 1.13 they will drop a Rare+ Skin every 4.3 Cores.
Drop Rate Changes - Quantum Cores
300 Platinum increased from 0% to 4%
Uncommon Skins increased from 8% to 8.4%
Rare Skins increased from 11% to 14%
Epic Skins increased from 5% to 6%
Opal Rare Skins decreased from 1.4% to 0.9%
Opal Epic Skins increased from 0.6% to 0.7%
Opal Legendary Skins increased from 0% to 0.5%
Banners decreased from 11.5% down to 10%
Icons decreased from 11.5% down to 10%
Sprays decreased from 15.5% down to 13.5%
Overhead Emotes decreased from 15.5% down to 13.5%
Quantum Cores decreased from 5.5% down to 4%
Toxicity Reporting Upgrade
To help us assess and act on player reports more accurately, we’re introducing additional report reasons that you can select when reporting a player. Please make sure you’re reporting others accurately so we can take the most appropriate action. For full patch notes containing full Hero rework details, balacing changes and bug fixes, please read here.
Source
Changelog.gg summarizes and formats this update. How we read updates.
