In this update5
Full notes
Full Pox Nora update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Fixes
Pox Nora changes
Today's patch has some more balance changes as well as additional quality of life items including the restoration of being able to skip cinematics in solo play encounters.
Client
Solo Play
Restored the ability to skip cinematic cutscenes in campaign encounters. This is available via the button in the lower right or can be activated by holding down B/Circle on your controller.
Suppressed the display of deployment messages when a game starts up and is deploying the intial board state in campaign encounters.
FX & Artwork
Added additional high res art for a number of the most used runes in the last month.
Fixed the visual effect for the ability Screech not displaying
Added new sound effects for a couple of abilities (thanks SAForg)
In game text
Fixed a number of places that had incorrect or missing text.
Fixed some abilities that did not show combat log messages for being used or triggered.
Balance Changes
The list of balance changes can be found on the Pox Nora website.
Source
Changelog.gg summarizes and formats this update. How we read updates.
