In this update3
Full notes
Full Pox Nora update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Performance
- Fixes
- Maps
Pox Nora changes
For this month's (second) patch, we have the quarterly balance update brought to you by the community balance team as well as other fixes.
Client
User Interface
Runes in the Runedock now use full art rather than the zoomed in lower res art by default. This can be changed back to the old style Runedock icons in Options if desired.
Re-added the functionality for clicking on Runes in the Combat Log
Fixes
Fixed an issue that could cause the client to hitch for several seconds when deploying Dragonbark Protector
Fixed an issue where certain visual effects were not playing
Server
Game Logic
Fixed an issue where Terrorize would work incorrectly on 2x2 units and make them move
Fixed an issue where Psychic Conundrum would cause damage even if the unit didn't lose any AP from having Unstoppable
Fixed an issue in which Shattered Peaks shrine terrain was not removing impeding on the Darkmarsh map
Balance Changes
Patch notes for the balance changes can be found on the Pox Nora website at https://www.poxnora.com/
Source
Changelog.gg summarizes and formats this update. How we read updates.
