In this update4
Full notes
Full Pox Nora update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Server
- Balance
- Security
Pox Nora changes
Client Changes
Login
Added the ability to cancel the login process if it takes longer than 30 seconds
Corrected an issue where you could click the login buttons during the loading screen for logging in
In-Game Text
Updated various text to reflect changes made in recent updates
Fixed a number of incorrect descriptions based on reports. Please continue to report these in the community discord and we will continue to fix these.
Networking
Increased the time before the client determines that a login attempt has failed from 25 seconds to 60 seconds. The login will still fail quicker if a wrong password or username has been entered, this is specifically for if the game server socket is taking longer than expected to be established.
Changed the game from an arbitrary wait time of 10 seconds rather than 30 seconds for a response from the server before determining that the connection to the server has been severed. This check may be tuned further if need be, but this is an extra check in the case that the socket is reading as connected when it is not connected, for some reason.
Server Fixes
Corrected an issue in which the campaigns Abating Nora and Nefari Resurrection were not properly giving their legendary rewards
Fixed an issue in which Echo Chamber was not correctly hitting stealthed units
Fixed an issue in which Putrid Bile Zombie [LIM] did not have the same class as Bile Zombie
Balance Changes
Champions
Angel of Nourishment
HP changed from 50 to 46
Removed base ability Hunter: Walker
Removed base ability Regeneration
Added base ability Cleansing Aura
Added base ability Command: Heal
Upgrade Path 1 changed to: Invigorate 2*, Soften , Hydrate
Upgrade Path 2 changed to: Enchant: Magic*, Fascinate, Resurrect 2
Nora Cost changed from 84 to 86 (81-86)
Boghopper Spitter
HP changed from 40 to 42
Removed base ability Leap
Added base ability Poison 1
Upgrade Path 1 changed to: Leap 3*, Hit and Run, Mobility
Upgrade Path 2 changed to: Poison Eater, Immunity: Poison, Weary*
Nora Cost changed from 71 to 70 (69-74)
Boghopper Shaman
Nora Cost changed from 66 to 73 (69-75)
Quagmirrian
Upgrade Path 1 changed to: Water Veil, Hydrate, Water Front*
Nora Cost changed from 74 to 73 (72-79)
Snaptooth Chilan
DMG changed from 10 to 11
RNG changed from 4-5 to 2-4
HP changed from 46 to 47
Added base ability Ritual of Healing
Upgrade Path 1 changed to: Stall, Divert*, Swamp Exploit
Upgrade Path 2 changed to: Distracting Blows*, Confuse, Dread Field
Nora Cost changed from 72 to 79 (76-82)
Corrupted Guardian
Nora Cost changed from 77 to 81 (76-84)
Rip Witch
DMG changed from 9 to 10
RNG changed from 4-6 to 2-4
DEF changed from 0 to 1
HP changed from 44 to 48
Removed base ability Deep Wounds
Removed base ability Elsari Coven
Added base ability Impaling Strike
Upgrade Path 1 changed to: Blood Bond 1, Sunder 1*, Cripple
Upgrade Path 2 changed to: Domain: Dead Magic Zone, Hunter: Crippled*, Combo Attack: Rend
Nora Cost changed from 78 to 74 (72-76)
Crossbone
DMG changed from 9 to 11
RNG changed from 5-6 to 3-5
Removed base ability Precision
Added base ability Piercing Shot 2
Added base ability Vulnerability: Magical
Upgrade Path 1 changed to: Inhibiting Touch, Strike*, Weary
Upgrade Path 2 changed to: Forsaken Exploit*, Banditry, Lay Trap: Boulder 3
Nora Cost changed from 66 to 69 (68-70)
Deathcaster
DMG changed from
Source
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