In this update4
Full notes
Full Powerplay update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- UI and audio
- Maps
- Gameplay
- Performance
Powerplay changes
Powerplay was release exactly 4 days ago, and at the time of writing, 1649 players purchased it!
Buying the game in early access means that you trust our ability to bring this game to its full potential. I want to personally thank you and assure you that this will be among the best 17$ you ever spent.
Everyone on the team needed a win after 3 years of grind (specially me lol), so thank you for giving us the opportunity to make the dream happen.
Another piece of good news, beyond the unit sales: Our discord and forums are now creeping with activity. There are many players coming out of nowhere and actively participating in the game development. I am very grateful for this!
Skirmish in your own maps
This is among the most requested features. Simply open the Map Settings menu, from within the Game Editor, and select Skirmish as a Game Mode.
Steam post image
Follow the (simple) instructions, where you basically need to have at least 2 Base Expansion vehicles in the map, to mark the starting location of players. You will then be able to play and manage this map like any other custom map. You will be able to locate your map in the main menu from the regular Game Editor panel but also within the Custom section in the Skirmish panel:
Updates based on feedback
For now, I am focusing 100% on the feedback rather than advancing the roadmap. This will gradually shift to a 50 / 50 regime over the next few weeks.
Version 0.2.38
support ultra-wide resolutions @Stealth Hazard
fix tooltips and selection box in ultra-wide
support infinite resource option in skimish
- fix soft lock in mission 2engineers are now available
ensure enemy walls are invincible in mission 1 until the assault objective is given
fix conveyors getting into cliffs in mission 4 (thanks Mr. X) @x
limit conveyor length to 50 cells
Version 0.2.39
Can play any custom map in skirmish mode
Can select team alliances in skirmish
Mission 2 polish, added cargo trucks and BEVs to allow steel production
APC transport has 6 spots now
fix crash in the game editor when building enemy walls
Demo remains
We will keep the demo up for the foreseeable future. If you have friends that are into RTS, and you want to further support the development, please tell them to try the free demo and to buy the game if they like it.
1649 units versus base
As I said on the discord, I want to capture a video of the game, where I spawn a unit for each player that purchased the game, and have them rush a base. So 1649 units so far. It will be quite the spectacle, and you are welcome to the discord if you want to see it.
See you soon Commanders!
-Amine
Source
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