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Steam News2 August 202612d ago

Post Release Update

Powerplay was release exactly 4 days ago, and at the time of writing, 1649 players purchased it! Buying the game in early access means that you trust our ability to bring this game to its full potential.

In this update4

Full notes

Full Powerplay update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition5 changes0 removals
  • Store
  • UI and audio
  • Maps
  • Gameplay
  • Performance
changedPowerplay was release exactly 4 days ago, and at the time of writing, 1649 players purchased it!
changedSkirmish in your own mapsThis is among the most requested features. Simply open the Map Settings menu, from within the Game Editor , and select Skirmish as a Game Mode.
changedSteam post imageFollow the (simple) instructions, where you basically need to have at least 2 Base Expansion vehicles in the map, to mark the starting location of players. You will then be able to play and manage this map like any other custom map. You will be able to locate your map in the main menu from the regular Game Editor panel but also within the Custom section in the Skirmish panel:
fixedVersion 0.2.38fix tooltips and selection box in ultra-wide
fixedVersion 0.2.38fix soft lock in mission 2: engineers are now available
fixedVersion 0.2.38fix conveyors getting into cliffs in mission 4 (thanks Mr. X) @x

Powerplay changes

changedPowerplay was release exactly 4 days ago, and at the time of writing, 1649 players purchased it!
changedThis is among the most requested features. Simply open the Map Settings menu, from within the Game Editor , and select Skirmish as a Game Mode.
changedFollow the (simple) instructions, where you basically need to have at least 2 Base Expansion vehicles in the map, to mark the starting location of players. You will then be able to play and manage this map like any other custom map. You will be able to locate your map in the main menu from the regular Game Editor panel but also within the Custom section in the Skirmish panel:
fixedfix tooltips and selection box in ultra-wide
fixedfix soft lock in mission 2: engineers are now available

Powerplay was release exactly 4 days ago, and at the time of writing, 1649 players purchased it!

Buying the game in early access means that you trust our ability to bring this game to its full potential. I want to personally thank you and assure you that this will be among the best 17$ you ever spent.

Everyone on the team needed a win after 3 years of grind (specially me lol), so thank you for giving us the opportunity to make the dream happen.

Another piece of good news, beyond the unit sales: Our discord and forums are now creeping with activity. There are many players coming out of nowhere and actively participating in the game development. I am very grateful for this!

Skirmish in your own maps

This is among the most requested features. Simply open the Map Settings menu, from within the Game Editor, and select Skirmish as a Game Mode.

Steam post image

Follow the (simple) instructions, where you basically need to have at least 2 Base Expansion vehicles in the map, to mark the starting location of players. You will then be able to play and manage this map like any other custom map. You will be able to locate your map in the main menu from the regular Game Editor panel but also within the Custom section in the Skirmish panel:

Updates based on feedback

For now, I am focusing 100% on the feedback rather than advancing the roadmap. This will gradually shift to a 50 / 50 regime over the next few weeks.

Version 0.2.38

  • support ultra-wide resolutions @Stealth Hazard

  • fix tooltips and selection box in ultra-wide

  • support infinite resource option in skimish

  • fix soft lock in mission 2engineers are now available
  • ensure enemy walls are invincible in mission 1 until the assault objective is given

  • fix conveyors getting into cliffs in mission 4 (thanks Mr. X) @x

  • limit conveyor length to 50 cells

Version 0.2.39

  • Can play any custom map in skirmish mode

  • Can select team alliances in skirmish

  • Mission 2 polish, added cargo trucks and BEVs to allow steel production

  • APC transport has 6 spots now

  • fix crash in the game editor when building enemy walls

Demo remains

We will keep the demo up for the foreseeable future. If you have friends that are into RTS, and you want to further support the development, please tell them to try the free demo and to buy the game if they like it.

1649 units versus base

As I said on the discord, I want to capture a video of the game, where I spawn a unit for each player that purchased the game, and have them rush a base. So 1649 units so far. It will be quite the spectacle, and you are welcome to the discord if you want to see it.

See you soon Commanders!

-Amine

Source

Steam News / 2 August 2026

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